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Astrunium was designed for a minecraft server I made with my friends to provide an enhanced vanilla experience. It adds 22 new enchantments, modifies 9 vanilla enchantments, adds new utility items, boss loot, and more! Check out the website for a full list of features and to download this pack.
I will eventually provide the individual features of this pack as smaller data packs so people can pick and choose what they want.
DISCLAIMER: This pack modifies crafting, bosses, and player deaths in a way that may be incompatible with mods that have overlapping or similar features. I designed this data pack to work on a slightly modded vanilla server so that is the intended use case.
I will eventually provide the individual features of this pack as smaller data packs so people can pick and choose what they want.
DISCLAIMER: This pack modifies crafting, bosses, and player deaths in a way that may be incompatible with mods that have overlapping or similar features. I designed this data pack to work on a slightly modded vanilla server so that is the intended use case.
| Compatibility | Minecraft 1.21 |
| Tags |
2 Update Logs
Update #2 : by Astrune 05/28/2026 6:22:32 pmMay 28 @ 10:22 pm UTC
2026-05-28
Added stored health mechanics: When you have 4 stored health and are missing at least 2 hearts, gain instant health I (2 hearts) and remove 4 stored health. You can increase stored health with: lifesteal,
Enchantment changes:
(NEW) Lifesteal:
Max level: 3
Applies to: swords, axes, maces
Store 10/20/30% of damage dealt as stored health. Lifesteal can store up to 4/8/12 stored health.
(NEW) Lightbringer:
Max level: 5
Applies to: swords
While it is day and you are holding an item with this enchantment, gain +1/2/3/4/5% movement speed and +5/10/15/20/25% attack speed
(NEW) Darkbringer:
Max level: 5
Applies to: swords
While it is night and you are holding an item with this enchantment, gain +1/2/3/4/5 attack damage
This bonus damage can crit
(NEW) Moonwalker:
Max level: 2
Applies to: boots
Reduces gravity by 45/90%
Eliminates fall damage
Reduces movement inefficiency by 50/100% (soul sand / soil)
Blast protection:
Max level: 11 -> 8
Cooldown: 20-10s -> 20-12s
Damage: 2-7 -> 1-8
Blast damage protection: 2-22 -> 2-16
Explosion knockback resistance: 0.15-1.65 -> 0.125-1
Projectile protection:
Max level: 11 -> 8
Cooldown: 10-5s -> 12-5s
Close damage (within 6 blocks): 1-6 -> 2
Far damage (non-player): 10-60 -> 10-80
Far damage (player): 2-14 -> 6-20
Projectile damage protection: 2-22 -> 2-16
Axes can now have some enchantments for swords and spears again
Smite and bane of arthropods can now only be applied to swords
Bug fixes Fixed a bug where many custom enchants would only work if they were the only enchantment on items Aegis, Wind Jump, Wind Jump Evolved, Phase, Quasar, Impaling
2026-05-27
Added easy gamemode changing command (/function ast:gamerules)
2026-05-24
Added Warp: Close enchantment Applies to echo shards, teleports you forward 10 blocks Has a 10 second cooldown Removed name tag from progressive crafting
Added stored health mechanics: When you have 4 stored health and are missing at least 2 hearts, gain instant health I (2 hearts) and remove 4 stored health. You can increase stored health with: lifesteal,
Enchantment changes:
(NEW) Lifesteal:
Max level: 3
Applies to: swords, axes, maces
Store 10/20/30% of damage dealt as stored health. Lifesteal can store up to 4/8/12 stored health.
(NEW) Lightbringer:
Max level: 5
Applies to: swords
While it is day and you are holding an item with this enchantment, gain +1/2/3/4/5% movement speed and +5/10/15/20/25% attack speed
(NEW) Darkbringer:
Max level: 5
Applies to: swords
While it is night and you are holding an item with this enchantment, gain +1/2/3/4/5 attack damage
This bonus damage can crit
(NEW) Moonwalker:
Max level: 2
Applies to: boots
Reduces gravity by 45/90%
Eliminates fall damage
Reduces movement inefficiency by 50/100% (soul sand / soil)
Blast protection:
Max level: 11 -> 8
Cooldown: 20-10s -> 20-12s
Damage: 2-7 -> 1-8
Blast damage protection: 2-22 -> 2-16
Explosion knockback resistance: 0.15-1.65 -> 0.125-1
Projectile protection:
Max level: 11 -> 8
Cooldown: 10-5s -> 12-5s
Close damage (within 6 blocks): 1-6 -> 2
Far damage (non-player): 10-60 -> 10-80
Far damage (player): 2-14 -> 6-20
Projectile damage protection: 2-22 -> 2-16
Axes can now have some enchantments for swords and spears again
Smite and bane of arthropods can now only be applied to swords
Bug fixes Fixed a bug where many custom enchants would only work if they were the only enchantment on items Aegis, Wind Jump, Wind Jump Evolved, Phase, Quasar, Impaling
2026-05-27
Added easy gamemode changing command (/function ast:gamerules)
2026-05-24
Added Warp: Close enchantment Applies to echo shards, teleports you forward 10 blocks Has a 10 second cooldown Removed name tag from progressive crafting
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Have something to say?
also, could you give the wither a loot drop? and remove the nether star from the ender dragon bag cus thats the end not the nether?
sory if your not looking tomake updates, just some ideas i had
I will be turning this data pack into smaller data packs so that people can pick and choose what features they want and it will probably have all the features you talked about so stay tuned in the next two weeks. You can checkout my website for updates here