• • 6/4/24 7:49 pm • 1 logs
- 1.5k views • 2 today
- save_alt 88 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- Functions
28
Inspired by Back in Time UHC Season 3, this challenge datapack features a challenge of collecting items to boost your maximum hearts!
An item will be assigned and you have 20 minutes to collect it. Any player that has the item in their inventory after the 20 minutes are up will get an additional heart.
Use /trigger itemDisplay to toggle whether you see the item on the actionbar or not.
To start the pack and to change options, go into Creative mode and use the book you get. You will need commands on.
Compatible in Singleplayer and Multiplayer.
PLEASE REPORT ANY BUGS.
Made for 1.21.5.
An item will be assigned and you have 20 minutes to collect it. Any player that has the item in their inventory after the 20 minutes are up will get an additional heart.
Use /trigger itemDisplay to toggle whether you see the item on the actionbar or not.
To start the pack and to change options, go into Creative mode and use the book you get. You will need commands on.
Compatible in Singleplayer and Multiplayer.
PLEASE REPORT ANY BUGS.
Made for 1.21.5.
1 Update Logs
Update #1 : by JacobSC 06/04/2024 7:49:04 pmJune 4, 2024 @ 11:49 pm UTC
Added a timer, reworked the timer from a scheduled function to a scoreboard variable.
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Have something to say?
Hello, I would like to know how I can understand what item I need to create, as soon as I log in the timer starts working, is it possible to tame the time from 20 to 10, for example, and is there a command that resets the timer, thanks in advance)I have not programmed in a way to change the timer, that is something I can work on.
thank you very much for your answer, I like your datapacks.