• • 5/4/25 2:58 pm • 7 logs
scheduled
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- save_alt 101 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- Advancements
- Functions
- Predicates
- Recipes
- 7
- 5
- 2
Required Resource Pack
157
Compound Bow Datapack — The Resurrection of Archery in Minecraft
The Fletching Table... finally matters.
Revive Minecraft’s forgotten workstation and unlock a whole new era of precision archery.
The Compound Bow Datapack reimagines bows from the ground up —
modular crafting, real draw weight, scalable shot power, and full hitscan projectiles.
Craft it. Charge it. Dominate your enemies.
Core Features
- Fully Modular Bow Crafting — assemble a bow from real parts, no vanilla bow needed.
- True Draw Power Scaling — six charge levels control speed, damage, and maximum range.
- Hitscan Projectile System — arrows fly in straight lines with instant responsiveness at max draw.
- Misfire Detection — can’t fire if mobs are too close — precision and positioning matter.
- Creative Mode Support — full bow functionality, no arrow restrictions in Creative.
- Standalone Survival Integration — no mods, pure datapack, vanilla-balanced gameplay.
🛠️ How to Craft the Compound Bow
1. Start with Basic Materials:
- Smelt Carbon Alloy using common resources.
- Upgrade it into Advanced Carbon Alloy by combining it with Netherite Scrap.
2. Build Modular Bow Components:
- Bowlimb — crafted with Advanced Carbon Alloy.
- Riser — crafted with Advanced Carbon Alloy.
- Pulley — crafted with Carbon Alloy.
(See images for full part recipes)
3. Assemble at the Fletching Table:
- Combine 2 Bowlimbs, 1 Riser, 2 Pulleys, and 2 String by interacting directly with the Fletching Table.
- No GUI — true immersive crafting!
4. Repairing the Bow:
- Use two Carbon Alloy pieces and your damaged bow at the Fletching Table to reforge it indefinitely.
Mastering the Compound Bow
- Draw the bow up to 6 different power stages
- Longer draw = faster, deadlier, farther shots.
- Fully drawn arrows use full recursion — instant hit across massive distances.
- Be cautious: if any mob (even peaceful ones) is too close, your shot will misfire!
Terms of Use
- The Compound Bow Datapack is copyrighted by MC Ninja38.
- All custom systems, mechanics, and code are original creations.
You may:
- Download and use this datapack in personal survival, creative, or multiplayer worlds.
- Showcase the datapack in videos or streams with credit.
You may not:
- Reupload, modify, or redistribute this datapack or its files without explicit permission.
- Claim any part of this datapack as your own work.
7 Update Logs
Update #7 : by MC_Ninja38 05/04/2025 7:49:56 pmMay 4, 2025 @ 11:49 pm UTC
Compound Bow v1.11 - Patch Release
This patch fixes a crafting trigger bug introduced in v1.1.
Patch Highlights:
- Fixed an issue where firing the Compound Bow could unintentionally trigger crafting or repair logic.
- Crafting now requires the 'is_crafting' tag, which is only applied when a valid interaction is nearby.
- The 'is_crafting' tag is removed automatically if no interaction entity with 'in_use' is within 4 blocks.
Discord: discord.gg/hRkCPbxedV
This patch fixes a crafting trigger bug introduced in v1.1.
Patch Highlights:
- Fixed an issue where firing the Compound Bow could unintentionally trigger crafting or repair logic.
- Crafting now requires the 'is_crafting' tag, which is only applied when a valid interaction is nearby.
- The 'is_crafting' tag is removed automatically if no interaction entity with 'in_use' is within 4 blocks.
Discord: discord.gg/hRkCPbxedV
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