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Required Resource Pack
88
-As of 1.21.9+, this pack is being rebuilt from the ground up, starting with the Rapiers Datapack. This version of the pack is deprecated entirely. It will be moved into multiple separated datapacks containing each sword type originally added by this datapack.
Adds new sword types to the game! (currently 4)
-Rapiers have better attack speed but slightly less damage, they also penetrate through armor
-Long swords have less attack speed but better damage and knockback
-Daggers will not slow your attack speed, it will only give a small damage boost but will deal more damage the closer you are to your target
-Sabers have slightly less damage than a sword and slightly more attack speed but will deal more damage to unarmored enemies
Plans:
-More sword variants
-Gamerule that allows mobs to spawn with custom swords
NOTE: Netherite sword types can be crafted through smithing table, but it will retain it's stats due to a intended minecraft feature(Does not work with regular netherite swords tho, only the new added ones). Also, this works in 1.14 and 1.15.
Adds new sword types to the game! (currently 4)
-Rapiers have better attack speed but slightly less damage, they also penetrate through armor
-Long swords have less attack speed but better damage and knockback
-Daggers will not slow your attack speed, it will only give a small damage boost but will deal more damage the closer you are to your target
-Sabers have slightly less damage than a sword and slightly more attack speed but will deal more damage to unarmored enemies
Plans:
-More sword variants
-Gamerule that allows mobs to spawn with custom swords
NOTE: Netherite sword types can be crafted through smithing table, but it will retain it's stats due to a intended minecraft feature(Does not work with regular netherite swords tho, only the new added ones). Also, this works in 1.14 and 1.15.
| Compatibility | Minecraft 1.14 |
| to | Minecraft 1.17 |
| Tags |
3 Update Logs
v1.3 : by N0t_UN_Owen 06/02/2021 10:33:30 pmJune 3, 2021 @ 2:33 am UTC
-Fixed longswords displaying wrong stats-Reduced the upward knockback of long swords
-Daggers now deal more damage to enemies closer to the user-Sabers now deal more damage to unarmored enemies
Note: custom swords that were loaded in old worlds will not get bonuses, please make a new one (the weapon, not the world) for the newly added bonuses to work.
-Daggers now deal more damage to enemies closer to the user-Sabers now deal more damage to unarmored enemies
Note: custom swords that were loaded in old worlds will not get bonuses, please make a new one (the weapon, not the world) for the newly added bonuses to work.
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I also like how it's balanced like the dagger is fast crits and the long swords are stronger but slower
(and i assume this is multiplayer compatible?)