Data Packs Other

Harder hunting

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Compatibility
Minecraft 1.20
Changes include
  • Functions
  • Predicates
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vb1dra6847
Lvl 26Expert Caveman
5
Simple datapack, that make harder to kill passive mobs like cows, pigs etc.

Now, when you kick a mob, all passive mobs in distance ..16 will panic, run away and kick nearest entity in ..1.5 distance.


all affected mobs
"axolotl",
"bat",
"camel",
"cat",
"chicken",
"cod",
"cow",
"dolphin",
"donkey",
"fox",
"frog",
"horse",
"llama",
"mule",
"ocelot",
"panda",
"parrot",
"pig",
"polar_bear",
"pufferfish",
"rabbit",
"salmon",
"sheep",
"skeleton_horse",
"squid",
"stray",
"strider",
"tadpole",
"trader_llama",
"tropical_fish",
"turtle",
"villager",
"zoglin",
"zombie_horse"


1 damage mobs
"axolotl",
"bat",
"chicken",
"fox",
"ocelot",
"pig",
"sheep",
"villager"


3 damage mobs
"camel",
"cow",
"donkey",
"horse",
"llama",
"mule",
"panda",
"skeleton_horse",
"trader_llama",
"zombie_horse"

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  Have something to say?

DinoDesmond
03/29/2024 4:47 pm
Level 57 : Grandmaster Dinosaur Theorist
Amazing idea! I've seen something similiar in an outdated data pack, but I don't think they had the mobs actually fight back
1
Devons_Desk
03/29/2024 3:51 pm
Level 71 : Legendary Architect
Eyy really cool idea!
2

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