Data Packs World Generation

Hinc's Creative Dimension

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Compatibility
Minecraft 1.19
Changes include
  • Functions
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AngelusHinc
Lvl 14Journeyman Miner
0
So I've always loved creative and when I made a server with friends I missed it. We started on PaperMC which has multi-world plugins to make a world to which you can tp which has separate inventories. We switched to Fabric later and Fabric didn't seem to have any mod that gave me what I searched for, criteria:
  • Teleport to the world via a command
  • Remember last location from where you teleported
  • Have separate inventories, as to not cheat or loose items
I found out that you can do this with datapacks as well that can add custom dimensions. And there are Graves datapacks that make you drop all your items in a container, and Homes datapacks that can remember a location and teleport you there. So a couple of years ago I started duct taping these datapacks together with command-mods, however I finally made it all work within 1 datapack. It still depends on the Graves and Homes datapacks from VanillaTweaks, since I don't understand at all how they do all that voo-doo datapackery. What does this datapack do:
  1. Gives you another dimension called Creative, next to Overworld, Nether, End
  2. Teleport there by writing /trigger switch
  3. It will drop your items into a grave, save your xp in a scoreboard and teleport you to Creative
  4. Leaving creative by /trigger switch drops all your items and removes all your xp, and teleports you back to you grave in Survival
What does this datapack NOT do:
  1. Prevent people using the Home-teleport commands themselves, thus taking their items with them to creative and back. (Thus only use with trusted friends)
How do you use this datapack:
  1. Download this datapack and those from VanillaTweaks
  2. Run /function hinc:load once
  3. Anyone can /trigger switch now
  4. Yes, the first time you use it you'll have a nametag in your hand at the end

Final notes: the surface of the Creative dimension is filed with invisible light blocks, pistons cannot move these, so they might not extended if you haven't removed the light block first by placing down a block.

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