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Published Mar 22nd, 2020, 3/22/20 9:43 am
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I feel like food is an annoyance the more you advance into the game. So I'm making a data pack that changes that.
The system is actually much deeper than explained here, but I don't want to spoil all the fun, so go and experiment with it yourself!
For more info, go to the downloaded file and open the spreadsheet, it will tell you more about each type of food.
(I just wrote a whole essay about this data pack and my computer shut down and now I lost everything...)
What do you mean?
Food now gives and/or clears effects when eaten.
What food does that?
Every type of food except milk and suspicious stew.
Is there anything else?
Yes, a "Healthiness" system and a chance system.
Eating food will add or remove Healthiness Points and it depends on how "healthy" the food is.
If your Healthiness is extremely high or low, you will get immunity to certain buffs.
A type of food can give X effects, but that doesn't mean you will get X effects when eating the first time.
Some effects will never be given together after you eat a food.
Eating food will add or remove Healthiness Points and it depends on how "healthy" the food is.
If your Healthiness is extremely high or low, you will get immunity to certain buffs.
A type of food can give X effects, but that doesn't mean you will get X effects when eating the first time.
Some effects will never be given together after you eat a food.
The system is actually much deeper than explained here, but I don't want to spoil all the fun, so go and experiment with it yourself!
For more info, go to the downloaded file and open the spreadsheet, it will tell you more about each type of food.
(I just wrote a whole essay about this data pack and my computer shut down and now I lost everything...)
Credit | advancements.thedestruc7i0n.ca for advancements |
Compatibility | Minecraft 1.15 |
to | Minecraft 1.16 |
Tags |
tools/tracking
4519002
119
improved-food-v1-0-0
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