Data Packs Other

Jam Crafted

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Compatibility
Minecraft 26.2
Changes include
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    Required Resource Pack
    InfamousJam
    Lvl 31Artisan Miner
    3
    This data pack adds mob levels as well as a player combat leveling system. Custom armor sets, weapons, dungeons and more. Command to know:
    /trigger mmo.open_menu.trigger

    I'd recommend checking the youtube video out for most of the info. But a brief overview of the datapack is it adds leveled monsters based on how far you are from spawn, the player can now level up combat levels up to level 101, each level granting ability point to upgrade different status using the command from above. Adds magic spells, custom armor, custom tools, custom loot tables and more.


    Melee Range Armor Utilitiy

    All Treasure only enchantments can be found using fishing, as this is the best way to obtain them

    Air, earth, fire, thunder, water, drunk, critical, rampage, shatter point, true damage, water boarding are all exclusive with each other
    All elemental range damages are exclusive enchantments

    Wither, spite, bleed and toxic are all exclusive

    Infinity, assassin, tnt are all exclusive

    Giant slayer and end slayer are exclusive

    Loyalty and spin are exclusive

    Silk touch, auto smelt, and prismatic are exclusive

    Aura and electro are exclusive

    Magic protection is exclusive with protection, projectile prot, blast prot and fire prot



    Aegis (shield):

    Getting attacked deals damage to the attacker

    5 levels

    Found only in Cataclysmic Items


    Air (melee):

    deals air damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Air Defense (armor):

    Reduces air damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Armored (shields):

    Reduces explosion and mace damage

    5 levels

    Weight 1


    Assassin (bow/crossbow):

    Chance to summon strong vindicator

    5 levels

    5% → 25%

    Weight 2

    Treasure only


    Athlete (foot armor):

    Increases safe fall distance

    5 levels

    Weight 6


    Aura (chestplates):

    Healing radius around the player, and magic damage protection

    Exclusive with electro

    1 level

    Weight 1

    Treasure only





    Auto Smelt (mining tools):

    Smelts ores, sand, (maybe add clay)

    1 level

    Weight 9


    Berserker (armor):

    Chance to get strength when attacking

    15% → 35%

    3 levels

    Weight 3

    Treasure only


    Blast(bow/cross bow):

    Deals explosive area damage increases radius with level

    5 levels
    Radius 3 → 9

    Weight 3


    Blessed (armor):

    Removes debuffs (poison, slowness, etc)

    5 levels

    25% → 45%

    Weight 4

    Treasure only


    Bleed (melee):

    Deals bleed damage over time

    20% → 65%

    4 levels

    Weight 5

    Treasure only


    Bleed Protection (armor):

    Protects against bleed damage

    4 levels

    Weight 5

    Treasure only


    Block (armor):

    Chance to negate a received attack but has an max limit it can block

    Bounce (foot armor):

    Adds bounciness to the player

    3 levels


    2.5% → 12.5%

    5 levels

    Weight 1


    Cactus (armor):

    Getting attacked deals damage to your attacker

    5 levels

    15% → 30%

    Weight 3


    Calibrated (crossbows):

    Increase damage

    5 levels

    Weight 6


    Calvary(spears):

    Adds damage when riding a horse

    5 levels

    Weight 5


    Celerity (tools):

    Gives haste effect

    3 levels

    Weight 8


    Critical (melee):

    Chance to double damage

    10 levels

    Only from custom loot table


    Critical Strike (melee weapons):

    Doubles damage

    5 levels

    15% → 55%

    Weight 2


    Curse of Brittle (anything):

    Makes items break 16x faster

    1 level

    12.5% chance to proc

    Weight 8

    Treasure only


    Cyborg (boots):

    Increases jump height

    5 levels

    Weight 9


    Deathbringer (melee weapons):

    Deals magic damage

    3 levels

    45% → 75%

    Weight 2


    Decay (bow/crossbow):

    Gives wither effect

    3 levels

    Weight 5

    Treasure only


    Demonic (armor):

    Gives strength and blindness

    2 levels

    Weight 1

    Treasure only


    Drunk (melee weapons):

    Gives strength and nausea

    2 levels

    Weight 1


    Earth (melee):

    Deals earth damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Earth Defense (armor):

    Reduces earth damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Electro (chestplate):

    Deals lightning damage in a radius around the player and protects against lightning damage

    Exclusive with aura

    1 level

    Weight 1


    Elemental Defense (armor):

    Protects from 5 elemental damage

    5 levels

    Only from custom loot table


    End Slayer (melee):

    Any end dimension mobs take extra damage

    5 levels

    Weight 3


    Energy (armor):

    Chance to get speed 5 from being attacked

    3 levels

    15% → 35%

    Weight 3


    Experience (tools):

    Gives more xp from ores

    5 levels

    Weight 4


    Explosive Touch (tools):

    Instantly breaks 3x3 hole in most blocks

    1 level

    Weight 1

    Treasure only


    Final Sun (melee):

    Every 5th attack deals massive area attack damage but it burns the user for holding it

    1 level

    Found only on Cataclysmic Items


    Fire (melee):

    Deals fire damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Fire Defense (armor):

    Reduces fire damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Fishman (armor):

    Gives water breathing

    1 level

    Weight 7


    Frostbite (crossbow/bow):

    Gives slowness and slow falling

    3 levels

    20% → 40%

    Weight 4

    Treasure only


    Frozen (armor):

    Attacker gets slowness

    5 levels

    15% → 55%

    Weight 6


    Forged (armor):

    Taking damage has a chance to restore 3 durability

    3 levels

    25% → 45%

    Weight 2


    Giant Slayer (melee):

    Deals extra damage to naturally taller mobs than you

    5 levels

    Weight 3


    Giant Step (boots):

    Increase the height you can walk over blocks

    3 levels

    Weight 5


    Growth (helmet):

    Increase your size, health, and attack damage

    7 levels

    Weight 4

    Treasure only


    Harpoon (trident):

    Throwing a trident increases damage

    5 levels

    Weight 4


    Harvest (hoes):

    Increase crop yield for sugarcane, wheat, carrots, potatoes

    5 levels

    Weight 4


    Head Hunter (bows/crossbows):

    Deals 2.5x damage

    5 levels

    15% → 35%

    Weight 2


    Hero (armor):

    Gives hero of the village effect

    1 level

    Weight 1

    Treasure only


    Holy (armor):

    Gives glowing and resistance

    1 level

    Weight 2

    Treasure only


    Hunger (melee):

    Has a chance to give you saturation

    3 levels

    20% → 50%

    Weight 7


    Lavawalker (boots):

    Turns lava into obsidian

    3 levels

    Weight 1


    Leafwalker (boots):

    Walking on air places decaying leaves

    1 level

    Weight 1

    Treasure only


    Lifeline (shields):

    Adds health

    5 levels

    Weight 3

    Treasure only


    LifeDrain (bows/crossbows):

    Chance to heal you when you hit an entity

    3 levels

    30% → 50%

    Weight 1

    Treasure only



    Lifesteal (melee):

    Chance to heal you when you hit an entity

    5 levels

    25% → 45%

    Weight 1

    Treasure only


    Magic (melee):

    Converts the level into base magic damage

    3 levels

    Only from custom loot table


    Magic Protection (armor):

    Reduces magic damage types

    5 levels

    Weight 5

    Only from custom loot table


    Magma Born (armor):

    Chance to get fire resistance and weakness in lava

    3 levels

    Weight 3


    Magnet (tools):

    Pulls items to you (9 block radius)

    1 level

    Weight 5


    Maniac Miner (chestplates):

    Increases block break speed and block interaction range

    5 levels

    Weight 4


    Mini (helmet):

    Decreases your size and health

    5 levels

    Weight 2

    Treasure only


    Ninja (armor):

    Gives invis effect

    1 level

    Weight 2


    Nuclear Touch (tools):

    Breaks a lot of blocks and deals 200 durability damage

    1 level

    Weight 1

    Treasure only


    Photosynthesis (any item):

    Gain durability over time when in sunlight

    1 level

    Weight 2


    Piscary (fishing rods):

    Decreases fishing time

    5 levels

    Weight 1


    Player Protection (armor):

    Decrease damage from players

    4 levels

    Weight 2


    Precision (tridents):

    Chance to deal 3 bonus damage

    5 levels

    20% → 60%

    Weight 1


    Prismatic (tools):

    Has a chance to drop the full block from ores

    Gives more xp from ores too

    1 level

    Weight 1

    Treasure only


    Puncture (bows/crossbows):

    Is piercing for a bow, can stack with piercing for crossbow too

    5 levels

    Weight 4


    Rain of Arrow (bows):

    Increase the amount of arrows

    5 levels

    Weight 4


    Ramage (melee):

    Deals more damage the longer you hit entities

    3 levels

    Weight 1

    Treasure only


    Reach (melee):

    Increases your reach

    5 levels

    Weight 3


    Return (trident):

    Needs loyalty, increases the loyalty return speed

    5 levels

    Weight 1


    Rigorous (armor):

    Gives regeneration after getting attacked

    3 levels

    15% → 45%

    Weight 3

    Treasure only


    Shatterpoint (melee):

    Bonus damage ignores armor

    5 levels

    Weight 1

    Treasure only


    Shield (leggings):

    Increases max health

    10 levels

    Weight 3


    Shock (bows):

    Hitting someone will strike lightning on them

    1 level

    Weight 5


    Slow Charge (crossbows):

    Increases damage and charge time

    3 levels

    Weight 5


    Smash (maces):

    Smash damage from a mace deals bonus area damage

    1 level

    Weight 1

    Treasure only


    Smothering (melee):

    Deals bonus damage to fire based mobs

    5 levels

    Weight 3

    Treasure only


    Soul Hunter (melee):

    Increase damage against players

    5 levels

    Weight 4

    Treasure only


    Spin (tridents):

    Increases trident mobility with riptide

    5 levels

    Weight 4


    Spite (tridents):

    Deals thunder damage over time and slowness effect

    30% chance

    1 level

    Weight 1

    Treasure only


    Swift (boots):

    Increases movement speed

    10 levels

    Weight 4


    Thor (mace):

    Summons lightning on entity

    25% → 35%

    1 level

    Weight 1

    Treasure only




    Thunder (melee):

    Deals thunder damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Thunder Defense (armor):

    Reduces thunder damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Tide (tridents):

    Gives dolphin’s grace

    1 level

    Weight 1


    TNT (bows/crossbows):

    Exploding arrows

    1 level

    Weight 3

    Treasure only


    Tough (shields):

    Adds armor

    5 levels

    Weight 3


    Toxic (melee):

    Gives poison to anyone you hit

    3 levels

    15% → 45%

    Weight 6


    Trap (crossbow):

    Surrounds the entity hit in cobwebs

    1 level

    Weight 1


    Treasurer (melee):

    Increases drops from custom loot table

    10% → 50%

    1 level

    Weight 1

    Treasure only


    True Damage (melee):

    Deals damage over time ignoring protection and armor

    4 levels

    20% → 65%

    Weight 1

    Treasure only


    Vex (trident):

    Increases trident thrown damage

    5 levels

    Weight 2


    Void (bows/crossbows):

    Deals damage over time and blocks lifesteal and rigorous

    1 level

    Weight 1

    Treasure only


    Void Walkers (boots):

    Walking into the void is impossible, it grants you levitation and slowfalling everytime you try

    1 level

    Found only on Cataclysmic Items


    Warden Charge (armor):

    When attacked gives all entities excluding yourself hunger, nausea and weakness

    5 levels

    10% → 30%

    Weight 2

    Treasure only


    Water (melee):

    Deals water damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Water Boarding (melee):

    Deals drown damage

    5 levels

    Weight 5

    Treasure only



    Water Defense (armor):

    Reduces water damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Wisdom (range):

    Increases xp

    5 levels

    Weight 4


    Wise (melee):

    Increases the amount of xp dropped by entities

    5 levels

    Weight 4


    Wither (melee):

    Attacking someone has a chance of giving them wither

    3 levels

    15% → 45%

    Weight 6

    Treasure only


    Wither Touch (armor):

    Your attacker has a chance of getting wither

    3 levels

    15% → 45%

    Weight 5

    Treasure only


    Wolf Master (armor):

    Getting attacked has a chance to summon a strong wolf

    5 levels

    5% → 25%

    Weight 3


    Wound (melee):

    Blocks lifesteal and rigorous healing effects

    4 levels

    10% → 55%

    Weight 4

    Treasure only

      Have something to say?

    InfamousJam
    08/05/2026 4:46 pm
    Level 31 : Artisan Miner
    Melee Range Armor Utilitiy

    All Treasure only enchantments can be found using fishing, as this is the best way to obtain them

    Air, earth, fire, thunder, water, drunk, critical, rampage, shatter point, true damage, water boarding are all exclusive with each other
    All elemental range damages are exclusive enchantments

    Wither, spite, bleed and toxic are all exclusive

    Infinity, assassin, tnt are all exclusive

    Giant slayer and end slayer are exclusive

    Loyalty and spin are exclusive

    Silk touch, auto smelt, and prismatic are exclusive

    Aura and electro are exclusive

    Magic protection is exclusive with protection, projectile prot, blast prot and fire prot



    Aegis (shield):

    Getting attacked deals damage to the attacker

    5 levels

    Found only in Cataclysmic Items


    Air (melee):

    deals air damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Air Defense (armor):

    Reduces air damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Armored (shields):

    Reduces explosion and mace damage

    5 levels

    Weight 1


    Assassin (bow/crossbow):

    Chance to summon strong vindicator

    5 levels

    5% → 25%

    Weight 2

    Treasure only


    Athlete (foot armor):

    Increases safe fall distance

    5 levels

    Weight 6


    Aura (chestplates):

    Healing radius around the player, and magic damage protection

    Exclusive with electro

    1 level

    Weight 1

    Treasure only





    Auto Smelt (mining tools):

    Smelts ores, sand, (maybe add clay)

    1 level

    Weight 9


    Berserker (armor):

    Chance to get strength when attacking

    15% → 35%

    3 levels

    Weight 3

    Treasure only


    Blast(bow/cross bow):

    Deals explosive area damage increases radius with level

    5 levels
    Radius 3 → 9

    Weight 3


    Blessed (armor):

    Removes debuffs (poison, slowness, etc)

    5 levels

    25% → 45%

    Weight 4

    Treasure only


    Bleed (melee):

    Deals bleed damage over time

    20% → 65%

    4 levels

    Weight 5

    Treasure only


    Bleed Protection (armor):

    Protects against bleed damage

    4 levels

    Weight 5

    Treasure only


    Block (armor):

    Chance to negate a received attack but has an max limit it can block

    Bounce (foot armor):

    Adds bounciness to the player

    3 levels


    2.5% → 12.5%

    5 levels

    Weight 1


    Cactus (armor):

    Getting attacked deals damage to your attacker

    5 levels

    15% → 30%

    Weight 3


    Calibrated (crossbows):

    Increase damage

    5 levels

    Weight 6


    Calvary(spears):

    Adds damage when riding a horse

    5 levels

    Weight 5


    Celerity (tools):

    Gives haste effect

    3 levels

    Weight 8


    Critical (melee):

    Chance to double damage

    10 levels

    Only from custom loot table


    Critical Strike (melee weapons):

    Doubles damage

    5 levels

    15% → 55%

    Weight 2


    Curse of Brittle (anything):

    Makes items break 16x faster

    1 level

    12.5% chance to proc

    Weight 8

    Treasure only


    Cyborg (boots):

    Increases jump height

    5 levels

    Weight 9


    Deathbringer (melee weapons):

    Deals magic damage

    3 levels

    45% → 75%

    Weight 2


    Decay (bow/crossbow):

    Gives wither effect

    3 levels

    Weight 5

    Treasure only


    Demonic (armor):

    Gives strength and blindness

    2 levels

    Weight 1

    Treasure only


    Drunk (melee weapons):

    Gives strength and nausea

    2 levels

    Weight 1


    Earth (melee):

    Deals earth damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Earth Defense (armor):

    Reduces earth damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Electro (chestplate):

    Deals lightning damage in a radius around the player and protects against lightning damage

    Exclusive with aura

    1 level

    Weight 1


    Elemental Defense (armor):

    Protects from 5 elemental damage

    5 levels

    Only from custom loot table


    End Slayer (melee):

    Any end dimension mobs take extra damage

    5 levels

    Weight 3


    Energy (armor):

    Chance to get speed 5 from being attacked

    3 levels

    15% → 35%

    Weight 3


    Experience (tools):

    Gives more xp from ores

    5 levels

    Weight 4


    Explosive Touch (tools):

    Instantly breaks 3x3 hole in most blocks

    1 level

    Weight 1

    Treasure only


    Final Sun (melee):

    Every 5th attack deals massive area attack damage but it burns the user for holding it

    1 level

    Found only on Cataclysmic Items


    Fire (melee):

    Deals fire damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Fire Defense (armor):

    Reduces fire damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Fishman (armor):

    Gives water breathing

    1 level

    Weight 7


    Frostbite (crossbow/bow):

    Gives slowness and slow falling

    3 levels

    20% → 40%

    Weight 4

    Treasure only


    Frozen (armor):

    Attacker gets slowness

    5 levels

    15% → 55%

    Weight 6


    Forged (armor):

    Taking damage has a chance to restore 3 durability

    3 levels

    25% → 45%

    Weight 2


    Giant Slayer (melee):

    Deals extra damage to naturally taller mobs than you

    5 levels

    Weight 3


    Giant Step (boots):

    Increase the height you can walk over blocks

    3 levels

    Weight 5


    Growth (helmet):

    Increase your size, health, and attack damage

    7 levels

    Weight 4

    Treasure only


    Harpoon (trident):

    Throwing a trident increases damage

    5 levels

    Weight 4


    Harvest (hoes):

    Increase crop yield for sugarcane, wheat, carrots, potatoes

    5 levels

    Weight 4


    Head Hunter (bows/crossbows):

    Deals 2.5x damage

    5 levels

    15% → 35%

    Weight 2


    Hero (armor):

    Gives hero of the village effect

    1 level

    Weight 1

    Treasure only


    Holy (armor):

    Gives glowing and resistance

    1 level

    Weight 2

    Treasure only


    Hunger (melee):

    Has a chance to give you saturation

    3 levels

    20% → 50%

    Weight 7


    Lavawalker (boots):

    Turns lava into obsidian

    3 levels

    Weight 1


    Leafwalker (boots):

    Walking on air places decaying leaves

    1 level

    Weight 1

    Treasure only


    Lifeline (shields):

    Adds health

    5 levels

    Weight 3

    Treasure only


    LifeDrain (bows/crossbows):

    Chance to heal you when you hit an entity

    3 levels

    30% → 50%

    Weight 1

    Treasure only



    Lifesteal (melee):

    Chance to heal you when you hit an entity

    5 levels

    25% → 45%

    Weight 1

    Treasure only


    Magic (melee):

    Converts the level into base magic damage

    3 levels

    Only from custom loot table


    Magic Protection (armor):

    Reduces magic damage types

    5 levels

    Weight 5

    Only from custom loot table


    Magma Born (armor):

    Chance to get fire resistance and weakness in lava

    3 levels

    Weight 3


    Magnet (tools):

    Pulls items to you (9 block radius)

    1 level

    Weight 5


    Maniac Miner (chestplates):

    Increases block break speed and block interaction range

    5 levels

    Weight 4


    Mini (helmet):

    Decreases your size and health

    5 levels

    Weight 2

    Treasure only


    Ninja (armor):

    Gives invis effect

    1 level

    Weight 2


    Nuclear Touch (tools):

    Breaks a lot of blocks and deals 200 durability damage

    1 level

    Weight 1

    Treasure only


    Photosynthesis (any item):

    Gain durability over time when in sunlight

    1 level

    Weight 2


    Piscary (fishing rods):

    Decreases fishing time

    5 levels

    Weight 1


    Player Protection (armor):

    Decrease damage from players

    4 levels

    Weight 2


    Precision (tridents):

    Chance to deal 3 bonus damage

    5 levels

    20% → 60%

    Weight 1


    Prismatic (tools):

    Has a chance to drop the full block from ores

    Gives more xp from ores too

    1 level

    Weight 1

    Treasure only


    Puncture (bows/crossbows):

    Is piercing for a bow, can stack with piercing for crossbow too

    5 levels

    Weight 4


    Rain of Arrow (bows):

    Increase the amount of arrows

    5 levels

    Weight 4


    Ramage (melee):

    Deals more damage the longer you hit entities

    3 levels

    Weight 1

    Treasure only


    Reach (melee):

    Increases your reach

    5 levels

    Weight 3


    Return (trident):

    Needs loyalty, increases the loyalty return speed

    5 levels

    Weight 1


    Rigorous (armor):

    Gives regeneration after getting attacked

    3 levels

    15% → 45%

    Weight 3

    Treasure only


    Shatterpoint (melee):

    Bonus damage ignores armor

    5 levels

    Weight 1

    Treasure only


    Shield (leggings):

    Increases max health

    10 levels

    Weight 3


    Shock (bows):

    Hitting someone will strike lightning on them

    1 level

    Weight 5


    Slow Charge (crossbows):

    Increases damage and charge time

    3 levels

    Weight 5


    Smash (maces):

    Smash damage from a mace deals bonus area damage

    1 level

    Weight 1

    Treasure only


    Smothering (melee):

    Deals bonus damage to fire based mobs

    5 levels

    Weight 3

    Treasure only


    Soul Hunter (melee):

    Increase damage against players

    5 levels

    Weight 4

    Treasure only


    Spin (tridents):

    Increases trident mobility with riptide

    5 levels

    Weight 4


    Spite (tridents):

    Deals thunder damage over time and slowness effect

    30% chance

    1 level

    Weight 1

    Treasure only


    Swift (boots):

    Increases movement speed

    10 levels

    Weight 4


    Thor (mace):

    Summons lightning on entity

    25% → 35%

    1 level

    Weight 1

    Treasure only




    Thunder (melee):

    Deals thunder damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Thunder Defense (armor):

    Reduces thunder damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Tide (tridents):

    Gives dolphin’s grace

    1 level

    Weight 1


    TNT (bows/crossbows):

    Exploding arrows

    1 level

    Weight 3

    Treasure only


    Tough (shields):

    Adds armor

    5 levels

    Weight 3


    Toxic (melee):

    Gives poison to anyone you hit

    3 levels

    15% → 45%

    Weight 6


    Trap (crossbow):

    Surrounds the entity hit in cobwebs

    1 level

    Weight 1


    Treasurer (melee):

    Increases drops from custom loot table

    10% → 50%

    1 level

    Weight 1

    Treasure only


    True Damage (melee):

    Deals damage over time ignoring protection and armor

    4 levels

    20% → 65%

    Weight 1

    Treasure only


    Vex (trident):

    Increases trident thrown damage

    5 levels

    Weight 2


    Void (bows/crossbows):

    Deals damage over time and blocks lifesteal and rigorous

    1 level

    Weight 1

    Treasure only


    Void Walkers (boots):

    Walking into the void is impossible, it grants you levitation and slowfalling everytime you try

    1 level

    Found only on Cataclysmic Items


    Warden Charge (armor):

    When attacked gives all entities excluding yourself hunger, nausea and weakness

    5 levels

    10% → 30%

    Weight 2

    Treasure only


    Water (melee):

    Deals water damage

    5 levels

    Exclusive with other elementals

    Only from custom loot table


    Water Boarding (melee):

    Deals drown damage

    5 levels

    Weight 5

    Treasure only



    Water Defense (armor):

    Reduces water damage

    5 levels

    Exclusive with other elementals defenses

    Only from custom loot table


    Wisdom (range):

    Increases xp

    5 levels

    Weight 4


    Wise (melee):

    Increases the amount of xp dropped by entities

    5 levels

    Weight 4


    Wither (melee):

    Attacking someone has a chance of giving them wither

    3 levels

    15% → 45%

    Weight 6

    Treasure only


    Wither Touch (armor):

    Your attacker has a chance of getting wither

    3 levels

    15% → 45%

    Weight 5

    Treasure only


    Wolf Master (armor):

    Getting attacked has a chance to summon a strong wolf

    5 levels

    5% → 25%

    Weight 3


    Wound (melee):

    Blocks lifesteal and rigorous healing effects

    4 levels

    10% → 55%

    Weight 4

    Treasure only
    1

    Welcome