• 4/17/25 5:26 am
- 1.6k views • 3 today
- save_alt 171 downloads
- Compatibility
- Minecraft 1.20
- to version
- Minecraft 1.21
- Changes include
- Functions
88
Downloading via Curseforge is recommended as it is more updated!
A simple bedrock add-on that tries to replicate the Java Edition AI of skeletons while avoiding any possible conflict with other add-ons.
In Java Edition, skeletons strafe left or right shortly after firing their first arrow. Then they have a 30% chance to change direction when firing another arrow. While side strafing, they back away from their target if within less than 8 blocks away, and move towards slightly when the opposite.
In Bedrock edition, they just stand still, not even having animations when firing their bows. Though, they fire faster the closer their target is to them.
![Java Skeleton Parity [MCPE Addon] Minecraft Data Pack](https://media.forgecdn.net/attachments/description/null/description_4deed610-d40b-4f27-a733-9941648f0b28.gif)
Note: since this mod does not alter any .json file and relies purely on scripts and functions, skeletons, strays and bogged retain their increased fire rate when close to their targets, whilst receiving the new AI!
Compatibility:
-As long as any other add-on's skeleton mob has the minecraft:type_family of "skeleton" and has the ability to shoot arrows, they will work fine.
Features:
-Bow drawing animation
-Side strafing and as well as back strafing
Experimental Toggles: None are required
Minimum bedrock version: 1.20.60
A simple bedrock add-on that tries to replicate the Java Edition AI of skeletons while avoiding any possible conflict with other add-ons.
In Java Edition, skeletons strafe left or right shortly after firing their first arrow. Then they have a 30% chance to change direction when firing another arrow. While side strafing, they back away from their target if within less than 8 blocks away, and move towards slightly when the opposite.
In Bedrock edition, they just stand still, not even having animations when firing their bows. Though, they fire faster the closer their target is to them.
![Java Skeleton Parity [MCPE Addon] Minecraft Data Pack](https://media.forgecdn.net/attachments/description/null/description_4deed610-d40b-4f27-a733-9941648f0b28.gif)
Note: since this mod does not alter any .json file and relies purely on scripts and functions, skeletons, strays and bogged retain their increased fire rate when close to their targets, whilst receiving the new AI!
Compatibility:
-As long as any other add-on's skeleton mob has the minecraft:type_family of "skeleton" and has the ability to shoot arrows, they will work fine.
Features:
-Bow drawing animation
-Side strafing and as well as back strafing
Experimental Toggles: None are required
Minimum bedrock version: 1.20.60
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