• • 9/20/26 3:12 pm • 2 logs
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- save_alt 64 downloads
- Compatibility
- Minecraft 26.2
- Changes include
- Advancements
- Functions
- Loot Tables
- Predicates
- Recipes
- Structures
- 5
- 7
- 4
Required Resource Pack
2

On one of your many journeys through the overworld, you uncover a long forgotten secret and begin your search for mysterious ingredients scattered throughout different biomes and dimensions to forge the most powerful block ever known to blockkind.
With art by @GalaxyByne

2 Update Logs
v2.0.0 for MC 26.2 : by FoxedDev 09/20/2026 3:12:02 pmSeptember 20 @ 7:12 pm UTC
Magnum Opus switched from GitHub to Codeberg! 🥳
Features
* The README.md and project description look a lot cooler now
* Soul Fire and Soul Campfire can now be used as a cauldron heat source
* The ritual animation looks a lot cooler now
* Switch from advancements to dialogs for data pack menu
* Update to Minecraft 26.2
* Using a glass bottle on the Philosopher's Stone now requires experience
* Temple basements only spawn once now
Bugs
* Glass bottle count is reset to one when filled with Elixir of Life
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Have something to say?
Giving a new use to the dragon egg was very smart to do
Only difficulties i had were finding a village with a church (i looked at about 5 villages before spawning one myself) and understanding the items had to boil for a really long time before converting to the water essence and had to look in the code. Also (maybe im dumb) i had no idea how to progress after getting all the essences and resorted to searching stuff in the PMC page, and then the code. I saw the dragon egg check and then i remembered the thumbnail art of this page and it was sooo cool. But i don't think it would be that simple for other people
Last and least, the philostone fills only one bottle from a stack, deleting the others, and crushing any item that is not part of a recipe with the pestle deletes it too, so if i didn't know and accidentally threw my dragon egg in the cauldron...
(Also did you use the older versions of blockbench to make an animatedjava animation? Because when i made my small cutscene my old frame splitter program wasn't working and wanted to try aj but it was for older versions of blockbench)
The lava and lightning was actually pretty simple compared to some other things (like the Swamp Hut, I had to remake the whole structure because it was hardcoded 😭): The items take one tick to be destroyed.
Maybe I should've made the church structures a bit less rare...
And the researching and looking at the thumbnail was completely intended, my goal was to make it a bit more interesting so you don't already know what to do when downloading the pack.
The stone destroying all bottles in the stack is a bug I didn't have time to fix completely intended (trust).
I did use an old version of Blockbench using EnvBench: www.npmjs.com/package/envbench