• • 7/23/21 12:35 am • 2 logs
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- Compatibility
- Minecraft 1.17
- Changes include
- Advancements
- Functions
- Loot Tables
- Predicates
- Recipes
- 11
- 11
- 3
Required Resource Pack
1
More Difficult Minecraft (MDMC) 0.5.2 is a datapack complicating vanilla minecraft.
Notable Features:
Armor Progression:
Notable Features:
- Starting at day 25, hostile mobs and golems have doubled health. From day 100, they become 40% faster. From day 250, they hit harder
- You get 2 planks from 1 log in crafting table
- You get 2 sticks from 2 planks in crafting table
- You get the same number of planks and sticks as before in stonecutter
- Added alternative recipes for torches and arrows, giving more items (to unlock you need to get 64 arrows / torches)(see the recipe book)
- In the furnace, the smelting of iron and gold ore gives 1 nugget (in the blast furnace, the recipe has not been changed)
- You need 4 nuggets to craft iron or gold ingot
- Iron golems drop ingots only upon death from the player
- Bats drop bones and rotten flesh
- Bats have learned to bite
- Nether gold ore drops fewer nuggets to maintain balance
- Added recipes for wooden stairs and slabs to the stonecutter
- Wither, when he has about 200 health remaining, summons 5 wither skeletons
- If the light level is less than 4 then the player gets blindness (only works for players whose game mode is survival or adventure)
- Added armor and tools progression (see below)
- Dragon fireballs explode if near the player
- Random strength (0-8) and time (1-60) of the explosion of creepers
Armor Progression:
- To unlock the next level of armor, you must complete the conditions (see advancements)
- If the current or previous levels of armor are not open, then when wearing a part of the set in the inventory, the player will not be able to move
- To get a piece of armor, you need to connect a piece of the previous level with a block of mineral (for gold, iron and diamond)
- The recipe for leather and netherite armor has not been changed
- When wearing the full set, additional hearts are given (from 2 to 10)
- When wearing chainmail armor and sitting on a horse, the effect of strength 2 is given
Tools Progression:
- To unlock the next level of tools, you must complete the conditions (see advancements)
- If the current or previous levels of tools are not open, then while wearing it, the player will not be able to move, break blocks and fight
- To obtain a tool, you need to connect a tool of the previous level with a block of mineral (for iron, gold and diamond)
- Recipes for crossbow, wooden and netherite tools have not been changed
- Changed recipes for shield and bow (see recipe book)
- Stone tools are created according to the old recipe, but instead of sticks, wooden tools are used
Planned changes:
- Strengthen the ender dragon
- Add more varieties of zombies and skeletons (on different entities, different weapons)
- Change silverfish
- Add the opening of the turtle shell, fishing rod, shears, bucket and flint and steel
2 Update Logs
V 0.5.2 : by crazyhamster310 07/23/2021 12:35:52 amJuly 23, 2021 @ 4:35 am UTC
- If the light level is less than 4 then the player gets blindness (only works for players whose game mode is survival or adventure) (instead of working for every player)
- Fixed bug due to which the creeper could explode at a random moment
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