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Required Resource Pack
24
[Pehkui is now no longer required, but it is still strongly recommended!]
-HOT FIX, FIXED QUICK CHANGE AND RESOURCE PACK
-New aliens: 2 versions of Cannonbolt, Gravattack, and Lodestar!
OT Action is an action-oriented datapack for 1.20.1. It contains 10 + unique aliens, plenty of destructive abilities and enemies to fight, and dedicated playstyles themed around the main characters of the youtube series of the same name.
Upon reloading, the player will encounter Chipas, who explain most of the functionality of the datapack, and will be prompted with a few options, including a character select that can be used to skip obtaining the Omnitrixes, which are operated by scrolling to the 9th slot, and right clicking to select a form. Enemies will occasionally spawn by corrupting certain nearby mobs, but a few can only be summoned through crafting special summoning items. Players can dodge, block, select their current ability, and use the ability when in alien form.
Some of the things included:
-Tutorial Characters
-A Few weapons dropped by enemies like Cynthia and the Hallow King
-9 aliens for each of the triplets
-3 Fusions
-2 Optimals
-Vehicle forms for all of Kate's transformations
-Over 33 enemies including Necromorphs and Vazdoriz!
-A team system that uses scores, allowing for player vs. player; so long as no two team scores are the same
-Secret boss fight, throw a withered rose, echo shard, ender eye, and redstone torch together to access it.
-Death Hints
-Quick Change (Level 5 or Higher)
-Levels / Progression / Loot system (very barebones)
Please report any bugs you find.
-HOT FIX, FIXED QUICK CHANGE AND RESOURCE PACK
-New aliens: 2 versions of Cannonbolt, Gravattack, and Lodestar!
OT Action is an action-oriented datapack for 1.20.1. It contains 10 + unique aliens, plenty of destructive abilities and enemies to fight, and dedicated playstyles themed around the main characters of the youtube series of the same name.
Upon reloading, the player will encounter Chipas, who explain most of the functionality of the datapack, and will be prompted with a few options, including a character select that can be used to skip obtaining the Omnitrixes, which are operated by scrolling to the 9th slot, and right clicking to select a form. Enemies will occasionally spawn by corrupting certain nearby mobs, but a few can only be summoned through crafting special summoning items. Players can dodge, block, select their current ability, and use the ability when in alien form.
Some of the things included:
-Tutorial Characters
-A Few weapons dropped by enemies like Cynthia and the Hallow King
-9 aliens for each of the triplets
-3 Fusions
-2 Optimals
-Vehicle forms for all of Kate's transformations
-Over 33 enemies including Necromorphs and Vazdoriz!
-A team system that uses scores, allowing for player vs. player; so long as no two team scores are the same
-Secret boss fight, throw a withered rose, echo shard, ender eye, and redstone torch together to access it.
-Death Hints
-Quick Change (Level 5 or Higher)
-Levels / Progression / Loot system (very barebones)
-Master Control
Please report any bugs you find.
Compatibility | Minecraft 1.20 |
Tags |
8 Update Logs
Update 3.0 : by DoubleWrongArray 02/22/2024 7:59:23 pmFeb 22nd
-Ported to 1.20.4
-3 new aliens! 2 versions of Cannonbolt, as well as Gravattack and Lodestar.
-The datapack now no longer breaks if you play it on a fresh save
-The player's health beeps when very low
-Balancing tweaks
-The game now displays how much xp you gain per defeated enemy in the chat, along with the amount needed to level up
-The player can now lock on by sneaking as an alien
-Block, Dodge, and Aerial abilities all share the 'Q' button, which is context sensitive
-The Omnitrix briefly displays the name of the selected alien
-Mistransformations, these can be turned off in the menu
-Tweaked Cooldowns, Stamina, and Combo functionality
-Dying now reverts the player to human
-Player health is permanently expanded every 10 levels, this applies to the human form, too.
-Changed healthbar displays to include the numerical values of both the enemy's max health and their current health
-Added stagger bar
-Re-added criticals
-Bug fixes
-The same anonymous donor sent another text document, decided to put it into the pack again for the lolz
-3 new aliens! 2 versions of Cannonbolt, as well as Gravattack and Lodestar.
-The datapack now no longer breaks if you play it on a fresh save
-The player's health beeps when very low
-Balancing tweaks
-The game now displays how much xp you gain per defeated enemy in the chat, along with the amount needed to level up
-The player can now lock on by sneaking as an alien
-Block, Dodge, and Aerial abilities all share the 'Q' button, which is context sensitive
-The Omnitrix briefly displays the name of the selected alien
-Mistransformations, these can be turned off in the menu
-Tweaked Cooldowns, Stamina, and Combo functionality
-Dying now reverts the player to human
-Player health is permanently expanded every 10 levels, this applies to the human form, too.
-Changed healthbar displays to include the numerical values of both the enemy's max health and their current health
-Added stagger bar
-Re-added criticals
-Bug fixes
-The same anonymous donor sent another text document, decided to put it into the pack again for the lolz
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I also didn't find the chipas and I rehashed more than 100 blocks.
That's it.
Some of the old versions of the data pack didn't really work so if you still have no luck I'd recommend re-downloading and trying again on a new save file
I see people talking about a book that shows how to use a watch but I don't know what it would be. If you could, could you tell me the order to craft the watches?
Thank you for your help, and the datapack is very well done by the way.
There also isn't an order to getting the watches