- check_circle Functions
Published Aug 8th, 2021, 8/8/21 9:25 am
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This data pack focuses on making minecraft survival more difficult with a bunch of different additions
If you want to play this in a livestream or video that's fine just credit me please, thank you!
List of changes
(for some features its a lot easier to understand with the video than the text)
witches summon spiders when close to them
magma cubes shoot fireballs in in four directions
zombies and husk summon a "TNT baby zombie" like a creeper it will blow up when close to a player
villagers will die from one hit
pillagers always have enchanted crossbows and poison tipped arrows
vindicators have enchanted axes
silverfish and ender mites have 15 health
drowned always have tridents
iron golems will not drop iron
llamas will have 3000 health (just don't ask ok?)
Phantoms will spawn with skeletons riding them
all undead hostile mobs will regenerate when far from them (apart from withers and phantoms)
wither skeletons have a chance of spawning as a new mob wither knight
skeletons have a chance of spawning as a new mob TNT lobber
piglin have a chance of spawning as a new mob piglin warrior
spiders have a chance of spawning in a group of 5 the spiders spawned will have silverfish riding them
when chickens lay eggs they will explode
pigs explode when too close to them
horses mules and donkeys explode when tamed
wolfs will explode when close to a entity (this dose not apply for players, arrows, other wolfs and items)
striders will summon TNT when a saddle is on them
piglin brutes will gain speed and strength when hit
creepers have speed and will explode almost instantly
endermans give blindness to close by players when hit
wither skeletons and withers will give the wither effect to close by players
husks give hunger to close by players
strays give slowness to close by players
bats and pufferfish give poison to close by players
salmon will instantly kill close by players (believe me there are many dumb features in this)
ghast are immune to arrows
blazes have strength and summon firework rockets when your close
sheep and cows fly up when hit
hoglins have fire resistance and shoot fireballs when close to them
spyglasses give blindness when held making them completely useless
when food and health is low you get weakness and slowness
when you use a wooden pickaxe all wooden pickaxes in your inventory are cleared
when you eat bread or use bone meal you will explode
when wearing iron or diamond boots you get slowness netherite boots give slowness 2
lava instantly kills when in it (fire resistance counteracts this)
all ice types turn into water when standing on it
soul sand and soul soil give slowness when standing on it
lily pads disappear when standing on one
poppys summon TNT when standing on one
dandelions give blindness when standing on one
kelp gives poison when on it
mushrooms, crimson roots, warped roots, nether sprouts, twisting vines, weeping vines, nether wart blocks and warped wart blocks give poison when standing on
magma blocks make fire when standing on it
and now we are on with the changes to the end
beds and respawn anchors disappear when close to them in the end
the ender dragon has a new way of spawning
ender dragon has 300 hp instead of 200
all end crystals have iron bars around them (only for the first dragon fight)
end crystals summon area effect clouds of damage when close to them
ender dragon will summon a dragon fireball down every few seconds
ender dragon summons fireballs down when perched
ender dragon summons ghast with fire balls on them every minute the fireballs have two cave spiders on them
TNT summons close to a player in the end once the ender dragon is killed (once you have went through the portal this won't happen again)
there is a little message once going back to the overworld :)
If you want to play this in a livestream or video that's fine just credit me please, thank you!
List of changes
(for some features its a lot easier to understand with the video than the text)
witches summon spiders when close to them
magma cubes shoot fireballs in in four directions
zombies and husk summon a "TNT baby zombie" like a creeper it will blow up when close to a player
villagers will die from one hit
pillagers always have enchanted crossbows and poison tipped arrows
vindicators have enchanted axes
silverfish and ender mites have 15 health
drowned always have tridents
iron golems will not drop iron
llamas will have 3000 health (just don't ask ok?)
Phantoms will spawn with skeletons riding them
all undead hostile mobs will regenerate when far from them (apart from withers and phantoms)
wither skeletons have a chance of spawning as a new mob wither knight
skeletons have a chance of spawning as a new mob TNT lobber
piglin have a chance of spawning as a new mob piglin warrior
spiders have a chance of spawning in a group of 5 the spiders spawned will have silverfish riding them
when chickens lay eggs they will explode
pigs explode when too close to them
horses mules and donkeys explode when tamed
wolfs will explode when close to a entity (this dose not apply for players, arrows, other wolfs and items)
striders will summon TNT when a saddle is on them
piglin brutes will gain speed and strength when hit
creepers have speed and will explode almost instantly
endermans give blindness to close by players when hit
wither skeletons and withers will give the wither effect to close by players
husks give hunger to close by players
strays give slowness to close by players
bats and pufferfish give poison to close by players
salmon will instantly kill close by players (believe me there are many dumb features in this)
ghast are immune to arrows
blazes have strength and summon firework rockets when your close
sheep and cows fly up when hit
hoglins have fire resistance and shoot fireballs when close to them
spyglasses give blindness when held making them completely useless
when food and health is low you get weakness and slowness
when you use a wooden pickaxe all wooden pickaxes in your inventory are cleared
when you eat bread or use bone meal you will explode
when wearing iron or diamond boots you get slowness netherite boots give slowness 2
lava instantly kills when in it (fire resistance counteracts this)
all ice types turn into water when standing on it
soul sand and soul soil give slowness when standing on it
lily pads disappear when standing on one
poppys summon TNT when standing on one
dandelions give blindness when standing on one
kelp gives poison when on it
mushrooms, crimson roots, warped roots, nether sprouts, twisting vines, weeping vines, nether wart blocks and warped wart blocks give poison when standing on
magma blocks make fire when standing on it
and now we are on with the changes to the end
beds and respawn anchors disappear when close to them in the end
the ender dragon has a new way of spawning
ender dragon has 300 hp instead of 200
all end crystals have iron bars around them (only for the first dragon fight)
end crystals summon area effect clouds of damage when close to them
ender dragon will summon a dragon fireball down every few seconds
ender dragon summons fireballs down when perched
ender dragon summons ghast with fire balls on them every minute the fireballs have two cave spiders on them
TNT summons close to a player in the end once the ender dragon is killed (once you have went through the portal this won't happen again)
there is a little message once going back to the overworld :)
Compatibility | Minecraft 1.17 |
Tags |
tools/tracking
5249230
119
painful-minecraft
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