- check_circle Functions
- check_circle Structures
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Required Resource Pack
2
NB: You should read the official Piet docs before using this datapack! The differences of the datapack from the original programming language are:
To start building your program, you should obtain color blocks with these triggers:
After that, you have to run "/reload" command because the datapack doesn't send a message whilst loading the world. If you've done everything correct, you'll see this message:
Next, you need to place an armorstand at the start of your program and click [Run the program]. To make a next step, you should click [Next Step]. To reset the stack, click [Reset the Stack]. That's all.
- in(char) and in(int) aren't realised because I have no idea how this can be implemented.
- switch command isn't realised due to absence of the Codel Chooser.
To start building your program, you should obtain color blocks with these triggers:
Title of Expandable Spoiler
• /trigger get_light_red
• /trigger get_red
• /trigger get_dark_red
• /trigger get_light_yellow
• /trigger get_yellow
• /trigger get_dark_yellow
• /trigger get_light_green
• /trigger get_green
• /trigger get_dark_green
• /trigger get_light_cyan
• /trigger get_cyan
• /trigger get_dark_cyan
• /trigger get_light_blue
• /trigger get_blue
• /trigger get_dark_blue
• /trigger get_light_magenta
• /trigger get_magenta
• /trigger get_dark_magenta
• /trigger get_black
• /trigger get_white
After that, you have to run "/reload" command because the datapack doesn't send a message whilst loading the world. If you've done everything correct, you'll see this message:
Next, you need to place an armorstand at the start of your program and click [Run the program]. To make a next step, you should click [Next Step]. To reset the stack, click [Reset the Stack]. That's all.
Credit | David Morgan-Mar aka dangermouse, creator of the Piet programming language. |
Compatibility | Minecraft 1.18 |
to | Minecraft 1.19 |
Tags |
1 Update Logs
Update #1 : by 2017Knight2017 10/21/2022 5:27:55 amOct 21st, 2022
"Hello world!" structure (third picture) has been implemented into the datapack. To load it, you have to run "/trigger build_hello_world". It'll be built assuming you are on northwest corner of the structure.
tools/tracking
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119
piet-programming-language-interpreter
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