Published Jul 24th, 2024, 7/24/24 3:00 pm
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Make the mobs in your world the actual size they are in real life! Spiders become tiny, horses become bigger, and much more!
This datapack is currently only avalible for 1.21.0. It currently does NOT work for 1.21.2+
Want to see me play this datapack? Check out this video!
youtu.be/5BKXxkQYCnM?si=HTzBfbXSJjc4UsMO
This datapack is currently only avalible for 1.21.0. It currently does NOT work for 1.21.2+
Want to see me play this datapack? Check out this video!
youtu.be/5BKXxkQYCnM?si=HTzBfbXSJjc4UsMO
Credit | Research credit linked in datapack files |
Compatibility | Minecraft 1.21 |
Tags |
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My version had a bit of randomisation so all similar mobs have a slightly different size for a bit more realism. I also made squids have a small chance to turn out huge like the real life giant squid.
Maybe you could implement a bit of randomisation as well! I did it by giving the entities a random score value using /random and then made a lookup table function that takes that score and sets the mob's scale accordingly (because you cannot really write scores to attributes easily).