• • 9/17/25 5:32 pm • 1 logs
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- Compatibility
- Minecraft 1.21
- Changes include
8
This pack adds decoys that you can craft and customize
[1.21.9 Pre Release ONLY] (for now)
Features:
You can craft a decoy by using the recipe shown in the image gallery.
When used, a decoy will spawn with your name.
Decoys last for 5 minutes, and can be resummoned infinitely with a 10-second cooldown.
You can rename the decoy egg to whatever you want, and it will use the skin of whoever that name belongs to.
Decoys will mirror both the player's pose and equipment except for the mainhand slot.
If you plan to feature this pack in any media or server/realm activities, I only ask that you credit me in some way.
If you have suggestions or feedback, please share so I can improve this pack. Thank you.
[1.21.9 Pre Release ONLY] (for now)
Features:
You can craft a decoy by using the recipe shown in the image gallery.
When used, a decoy will spawn with your name.
Decoys last for 5 minutes, and can be resummoned infinitely with a 10-second cooldown.
You can rename the decoy egg to whatever you want, and it will use the skin of whoever that name belongs to.
Decoys will mirror both the player's pose and equipment except for the mainhand slot.
If you plan to feature this pack in any media or server/realm activities, I only ask that you credit me in some way.
If you have suggestions or feedback, please share so I can improve this pack. Thank you.
1 Update Logs
Update #1 : by illusion Doge 09/17/2025 5:32:36 pmSeptember 17, 2025 @ 9:32 pm UTC
Changes as of 1.21.9 Pre-Release 1
-Decoys no longer use a text display entity to hide the "NPC" text while showing a username. This was a workaround since no other solution was offered.
-Decoys now mirror the player's rotation. This includes head and body rotation
-Decoys can now mimic the poses of the player; the specifications of how that works will be as follows:
When using a Decoy Egg while crouching, the decoy will be crouching when summoned.
When using a Decoy Egg while in water, the decoy will have a swimming pose when summoned.
If a decoy is summoned while crouching, the nametag of the decoy will NOT be visible. This is intentional
-Removed an entity tag that was misplaced in the pack. O_o
-Reduced the particles when summoning a decoy
-Reduced the volume of the sound that's played when summoning a decoy
-Decoys no longer use a text display entity to hide the "NPC" text while showing a username. This was a workaround since no other solution was offered.
-Decoys now mirror the player's rotation. This includes head and body rotation
-Decoys can now mimic the poses of the player; the specifications of how that works will be as follows:
When using a Decoy Egg while crouching, the decoy will be crouching when summoned.
When using a Decoy Egg while in water, the decoy will have a swimming pose when summoned.
If a decoy is summoned while crouching, the nametag of the decoy will NOT be visible. This is intentional
-Removed an entity tag that was misplaced in the pack. O_o
-Reduced the particles when summoning a decoy
-Reduced the volume of the sound that's played when summoning a decoy
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