• 8/26/25 8:32 pm
- 620 views • 1 today
- save_alt 71 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- Functions
- Predicates
8
You get Downed instead of Dying and other players can Revive you

Contact me on Discord for any issues! @hexasan
Config
`/function hexrev:admin/config` to access the Config Menu
- `Downed Duration`: Maximum amount of time a player can stay downed before dying
- `Cooldown`: Amount of time that needs to pass after getting downed to get downed again
- `Revive Time`: Amount of time it takes to revive a player
- `Reviver Hunger Consumption`: Amount of hunger it takes to revive a player
- `Downed Hunger Consumption`: Amount of hunger it takes to get revived
Troubleshooting
If you are having issues with the datapack, try doing these(not all of them at the same time)- Try running `/reload`
- Try running `/function hexrev:load`
- Try running `/function hexrev:setup` (this resets the config)
- Make sure you have the file on the proper directory: `[world name]/datapacks/[.zip goes here]` for the datapack and `mods/[.jar goes here]` for the mod version
- The Essentials plugin might be messing with the datapack as it usually does
- Try restarting the server
- If nothing works, feel free to ask for help on Discord(@hexasan)
Compatibility
- Compatible with [Vanilla Tweaks](vanillatweaks.net/picker/datapacks/) Graves Datapack
- Might have issues with other datapacks using `/team`, Disable `Mobs Ignore Downed Players` in the Config if you are running into issues with this
For Devs and Admins
- If you want to make a player unable to get downed, give them the tag `hexrev.custom_disable`Known Bugs
- Getting downed will still consume your Respawn Anchor chargeContact me on Discord for any issues! @hexasan
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