Data Packs Server Utility

Simplistic Team Datapack

  • 2.7k views 1 today
  • save_alt 139 downloads
Compatibility
Minecraft 1.13
to version
Minecraft 1.20
Changes include
  • Functions
  • 9
  • 9
  • 2
Cubert_4x4
Lvl 30Artisan Button Pusher Procrastinator
175
This Datapack Is free to use anywhere, Editing this is encouraged & documented. If you want to cite this webpage, please link back to this site. You don't have to, but I'd appreciate it. :D


Supports 50 players at this time, Makes 10 teams, excluding "Host", "CoHost", and "Spectator"
Includes a random team sorter, or predetermine the teams beforehand. Editing is easy and straightforward.
The following documentation is also included as a .txt file, So if you forget that's OK, I gotchu covered.



What This Does:
This datapack aims to Create Easy functionallity for the /team command in minecraft.
It makes 10 teams, simmilar to MCCI / MCC. (if you don't know what those are, it's ok :)
It then allows you to sort randomly or pre-determined teams.
Without editing, this pack supports upto 50 players into those teams, but can easily support more. (see below)

How To Use:
This datapack has 6 diffrent functions, which you can use by typing:"/function cteam:[Command]"
Minecraft will help you out with this once you type the first part in, and it doesn't need the brakets.
Just copy the below commands or remember "/function cteam"
So what are these functions?

Commands:

/function cteam:create
This one will make 10 teams of different colors, but also a "Spectator," "Host," and "CoHost" team.
If you want to rename or recolor any of the teams, edit that file.

/function cteam:sort
This one sorts into pre-determined teams. You have to assign the players to their teams here,
by typing in the Username of a player after the color of team they join.
If you have more players you will need to copy and paste some in this file!
Also, make sure to add the Host and CoHost roles (if any) here.

/function cteam:random
This sorts 50 players into random teams evenly.
You can easily increase this number by copy & pasting some code in this file!
This is pretty well outlined in the code.
Also, make sure to add the Host and CoHost roles (if any) here.

/function cteam:reset
If someone new joins late, or something goes wrong you can reset the datapack by running this.
All it does is delete the teams. Use cautiously.

/function cteam:glow
This applies the glowing effect indefinitely to all players (except players who are Spectators), but also makes the chat look a little uglier.
You can reset this by doing the next function.

/function cteam:no_glow
This removes the all effects from all players and fixes the chat colors.
If you want the other chat, you can alternatively run this next command:
/effect clear @a

More like this

  Have something to say?

Miracvhl
06/12/2024 3:41 pm
Level 1 : New Miner
It would be great if we could set where teams will spawn.
2
Cubert_4x4
06/14/2024 5:31 pm
He/Him • Level 30 : Artisan Button Pusher Procrastinator
There's a simple way to do this, I think it's the /spawnpoint @a[team="Red"]

Each team is like this instead of "Red":
  • Spectators
  • Host
  • CoHost
  • Red
  • Orange
  • Yellow
  • Lime
  • Green
  • Cyan
  • Aqua
  • Blue
  • Purple
  • Pink
1

Welcome