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Special NameTag
⚠ The Mod version of this Data Pack is available ONLY on modrinthAdds many Special Name Tags that allows more customization and control over mobs!
📥How to Install
- 1) Download the Data Pack
- 2) Chose the world you want to install the Data Pack in and navigate to its "datapacks" folder
- 3) Copy the downloaded Data Pack file (Special Nametags) into this folder
- 4) Join the world and run "/reload" command
📖Features
This Data Pack allows you to have more special names to give to mobs!NameTags Effects 1.20.3+
⚠ IMPORTANT!
Due to a bug fix made in 1.20.3, removing a mob's name has become almost impossible. This means that, when using a special name tag, the mob's name will no longer disapper as it did before. As a temporary workaround (until MC-128225 is fixed) a new name tag has been added: 'noname'.NameTag | Effect |
noname | Mob custom name will be removed (new) |
freeze | Mob will no longer move and you won't be able to hit it |
unfreeze | Mob will move normally and you'll be able to hit it again |
silent | Mob will no longer emit sounds |
noisy | Mob will emit sound normally |
nozombification | Piglin and hoglin will no longer zombificate in the Overworld |
zombification | Piglin and hoglin will be able to zombificate in the Overworld |
invulnerable | Mob will be invulnerable to non creative damage |
vulnerable | Mob will become vulnerable to any damage source |
gravityoff | Mob will no longer be affected by gravity |
gravityon | Mob will be affected by gravity |
onfire | Mob will visually be set on fire |
notonfire | Mob will no longer have visual fire |
baby | Mob will stay in baby form / Will became baby if is an adult already |
adult | Mob will grow up |
sit | Mob will sit on the ground |
unsit | Mob will stand up |
NameTags Effects 1.20 - 1.20.2
NameTag | Effect |
freeze | Mob will no longer move and you won't be able to hit it |
unfreeze | Mob will move normally and you'll be able to hit it again |
silent | Mob will no longer emit sounds |
noisy | Mob will emit sound normally |
nozombification | Piglin and hoglin will no longer zombificate in the Overworld |
zombification | Piglin and hoglin will be able to zombificate in the Overworld |
invulnerable | Mob will be invulnerable to non creative damage |
vulnerable | Mob will become vulnerable to any damage source |
gravityoff | Mob will no longer be affected by gravity |
gravityon | Mob will be affected by gravity |
onfire | Mob will visually be set on fire |
notonfire | Mob will no longer have visual fire |
baby | Mob will stay in baby form / Will became baby if is an adult already |
adult | Mob will grow up |
sit | Mob will sit on the ground (New) |
unsit | Mob will stand up (New) |
NameTags Effects 1.18 - 1.19
NameTag | Effect |
freeze | Mob will no longer move and you won't be able to hit it |
unfreeze | Mob will move normally and you'll be able to hit it again |
silent | Mob will no longer emit sounds |
noisy | Mob will emit sound normally |
nozombification | Piglin and hoglin will no longer zombificate in the Overworld |
zombification | Piglin and hoglin will be able to zombificate in the Overworld |
invulnerable | Mob will be invulnerable to non creative damage |
vulnerable | Mob will become vulnerable to any damage source |
gravityoff | Mob will no longer be affected by gravity |
gravityon | Mob will be affected by gravity |
onfire | Mob will visually be set on fire |
notonfire | Mob will no longer have visual fire |
baby | Mob will stay in baby form / Will became baby if is an adult already |
adult | Mob will grow up |
YouTube Showcase
📤Uninstall the DataPack (1.20 +)
To uninstall the Data Pack run the command "/function tags-nbt:uninstall". When the uninstallation process is completed a confirmation message will be sent in the chat.
🔗External links
Compatibility | Minecraft 1.18 |
to | Minecraft 1.21 |
Tags |
5 Update Logs
v1.3 (for Minecraft 1.21) - 23 Jun. 2024 : by Nico4play 06/23/2024 6:28:44 amJun 23rd
🔷General
- Updated to 1.21
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