Data Packs Extensive

Star Wars Datapack 0.2 BETA (Minecraft Version 1.21.6)

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    Required Resource Pack
    commieblocks
    Level 43 : Master Sus Goblin
    54
    Blasters
    How to Get:

    Currently, there is no way to get Blasters in survival, so you will have to use commands. To get a Blaster, use the following command:

    /function sw:give/[​NAME OF BLASTER]

    Where it says 'NAME OF BLASTER', write the name of the Blaster. For example, to get the E-11, you would use the following command:

    /function sw:give/e_11

    Alternatively, you can give yourself all the Blasters by simply typing:

    /function sw:give/all_blasters.

    NOTE: You MUST be in Creative or have permissions to use these commands.


    How to Use:

    To fire a Blaster, click the Use Button (Right-Click by default)

    To aim down sights or aim down scope, sneak (L-Shift by default)


    Cooling:

    Blasters do not require ammunition, but instead use a Cooling mechanic. As you fire, your Blaster will accumulate heat, as indicated by the bar above your hotbar. If this bar fills up all the way, your weapon will overheat and the bar will turn red. While your Blaster is overheated, you cannot fire, and must wait several seconds for your weapon to cool down. To prevent overheating your Blaster, make sure to pause your firing before the bar fills up, and the weapon will cool down after a brief time.


    Damage Cooldown:

    This Datapack uses an experimental feature which disables the usual damage cooldown, or I-Frames, that makes mobs invulnerable for several ticks after being damaged. This means that for weapons with higher rates of fire, every shot landed will deal damage, where otherwise it wouldn't.


    Available Blasters:
    Pistols
    DH-17
    Damage: 4.5
    Rate of Fire: 400 RPM
    Range: Low
    Cooling Power: 21 Rounds

    DL-44
    Damage: 12
    Rate of Fire: 133 RPM
    Range: Low
    Cooling Power: 8 Rounds

    EC-17
    Damage: 6
    Rate of Fire: 300 RPM
    Range: Low
    NOTE: The EC-17 does not have a cooling mechanic, and instead is a disposable blaster with a limited number of shots: 32.

    ELG-3A
    Damage: 8
    Rate of Fire: 300 RPM
    Range: Low
    Cooling Power: 6 Rounds

    SE-14C
    Damage: 4
    Rate of Fire: 429 RPM (1200 Burst RPM)
    Range: Low
    Cooling Power: 20 Rounds

    WESTAR-34
    Damage: 6.5
    Rate of Fire: 120 RPM
    Range: Low-Medium
    Cooling Power: 24 Rounds

    When Dual-Wielded:

    Damage: 6.5
    Rate of Fire: 240 RPM
    Range: Low-Medium
    Cooling Power: 48 Rounds

    Assault Blasters
    A280C
    Damage: 7
    Rate of Fire: 200 RPM
    Range: Medium-High
    Cooling Power: 16 Rounds

    DC-15S
    Damage: 5
    Rate of Fire: 300 RPM
    Range: Medium
    Cooling Power: 20 Rounds

    E-11
    Damage: 6
    Rate of Fire: 240 RPM
    Range: Medium
    Cooling Power: 16 Rounds

    E-5
    Damage: 4
    Rate of Fire: 400 RPM
    Range: Low-Medium
    Cooling Power: 24 Rounds

    EE-3
    Damage: 5
    Rate of Fire: 360 RPM (1200 Burst RPM)
    Range: Medium-High
    Cooling Power: 27 Rounds

    Heavy Blasters
    DLT-19
    Damage: 3
    Rate of Fire: 600 RPM
    Range: Low-Medium
    Cooling Power: 32 Rounds

    RT-97C
    Damage: 2
    Rate of Fire: 600 RPM
    Range: High
    Cooling Power: 48 Rounds

    Z-6
    Damage: 1
    Rate of Fire: 1200 RPM
    Range: Low
    Cooling Power: 200 Rounds
    NOTE: To use the Z-6, the user must rotate the barrels for at least 4 seconds by sneaking.

    Shotguns
    CA-87
    Damage: 27
    Rate of Fire: 60 RPM
    Range: Low
    Cooling Power: 2 Rounds

    Targeting Blasters
    DLT-19X
    Damage:
    -Hip-Fire: 10
    -ADS (0s): 10, 15, 20
    -ADS (2s): 15, 20, 25
    -ADS (4s): 20, 25, 30
    Rate of Fire: 40 RPM
    Range: Very High
    Cooling Power: 1 Round

    RELBY-V10
    Damage: 4
    Rate of Fire: As fast as you can fire
    Range: High
    Cooling Power: 16 Rounds

    Other
    Bowcaster
    Damage: 25 HP
    Rate of Fire: 60 RPM
    Range: Low-Medium
    Cooling Power: 3 Rounds

    Charged:

    Damage: 25 HP
    Rate of Fire: 60 RPM
    Range: Medium
    Cooling Power: 3 Rounds



    Lightsabers
    How to get:

    To get a lightsaber, use the following command:

    /function sw:give/[​NAME OF LIGHTSABER]

    For example:

    /function sw:give/blue_lightsaber.

    You may also get all the Lightsabers by using the following command:

    /function sw:give/all_lightsabers

    NOTE: You MUST be in Creative or have permissions to use these commands.


    Lightsabers:
    -Red
    -Green
    -Blue
    -Purple

    -Red (Double)


    Armor
    How to Get:

    Currently, there is no way to get Armor in survival, so you will have to use commands. To get a set of armor, use the following command:

    /function sw:give/[​TYPE OF ARMOR]

    Where it says 'TYPE OF ARMOR', write the type of Armor. For example, to get Stormtrooper Armor, you would use the following command:

    /function sw:give/stormtrooper_armor

    NOTE: You MUST be in Creative or have permissions to use these commands.


    Phase I Clone Armor
    Star Wars Datapack 0.2 BETA (Minecraft Version 1.21.6) Minecraft Data Pack
    Clone Trooper

    Star Wars Datapack 0.2 BETA (Minecraft Version 1.21.6) Minecraft Data Pack
    Clone Sergeant

    Star Wars Datapack 0.2 BETA (Minecraft Version 1.21.6) Minecraft Data Pack
    Clone Lieutenant


    Clone Captain


    Clone Commander


    501st Legion


    Captain Rex


    212th Attack Battalion


    Commander Cody

    Phase II Clone Armor

    Clone Trooper


    Shock Trooper


    501st Legion


    Captain Rex


    212th Attack Battalion


    Commander Cody


    327th Star Corps


    442nd Siege Battalion


    187th Legion

    Stormtrooper

    Stormtrooper


    Scout Trooper


    Shock Trooper




    Thermal Detonator: To use the Thermal Detonator, first arm it by Right-Clicking, then drop it on the ground. After a few seconds, it will explode, dealing massive amounts of damage to nearby mobs, but no environmental damage.
    CompatibilityMinecraft 1.21
    Tags

    2 Update Logs

    Version 0.2 (BETA) : by commieblocks 07/04/2025 10:20:31 pmJuly 5, 2025 @ 2:20 am UTC

    The Marksman Update

    -Updated to 1.21.6
    -Added Imperial Shock Trooper Armor
    -Added Imperial Scout Trooper armor
    -Added textures for armor items
    -Added Force Push and Force Pull abilities when playing as a Jedi
    -Added new Lightsaber sounds
    -Added sound for Blasters cooling off after overheating
    -Added EC-17 Hold-Out Blaster
    -Added ELG-3A Blaster Pistol
    -Added Relby-V10 Targeting Rifle
    -Added Z-6 Rotary Blaster Cannon
    -Blaster can now fire through gaps in non-solid blocks. This is currently limited to slabs, stairs, doors, and beds, but will be expanded in the future
    -Bowcaster is now calssified as "other" instead of "shotgun"
    -Fixed textures for Blue and Red Lightsabers
    -Blasters overheating no longer use the vanilla "Fire Extinguish" sound
    effect and now have dedicated sounds
    -Fixed Bug where some Blasters would not deal damage at point-blank range
    -Displays using the /title command (i.e., cooldown bars, Bowcaster and DLT-19X charge-up bars)
    no longer have shadows
    -Necessary space between right-clicks for semi-automatic weapons is now one click instead of
    five. This was previously not possible due to previous right-click detection method updating
    every 4-5 ticks instead of every tick
    -Removed Jedi Juice
    -Removed Crafting Recipes for now


    Changes to Existing Blasters:

    DH-17:
    -Updated Model

    DL-44:
    -Increased recoil

    DC-15S:
    -Stock unfolds when aiming

    E-11:
    -Overhauled Model
    -Stock unfolds when aiming

    DLT-19X:
    -The DLT-19X's damage can be charged up by aiming down its scope
    Charge-Up:
    -When hip-fired, the DLT-19X deals 10 damage
    -When charged for 0 seconds, the DLT-19X deals 10 damage at short range,
    15 damage at medium range, and 20 damage at long range
    -When charged for 2 seconds, the DLT-19X deals 15 damage at short range,
    20 damage at medium range, and 25 damage at long range
    -When charged for 4 seconds, the DLT-19X deals 20 damage at short range,
    25 damage at medium range, and 30 damage at long range

    Bowcaster:
    -When firing, the Bowcaster can now be charged up, as indicated by the
    green bar beneath the crosshair
    -When not fully charged, the Bowcaster will fire five spread-out bolts,
    each dealing 5 Damage
    -When fully charged, the Bowcaster will fire one condensed charge, dealing
    25 Damage, and capable of over-penetrating targets


    New Blasters:

    EC-17:
    The EC-17 Hold-Out Blaster is a disposable blaster, that fires 32 shots before breaking. It has a fairly high rate of fire, and is unencumbered by the Heat Bar.

    ELG-3A:
    The ELG-3A Blaster Pistol is another Hold-Out Blaster, and has a high damage to rate-of-fire ratio, but at the cost of low cooling power. This means the blaster can dispatch several enemies very quickly, but cannot go for very long.

    Relby-V10
    A medium-sized blaster with a low damage dropoff, the Relby-V10 Targeting Rifle is a semi-automatic weapon that can be fired as quickly as the user can pull the trigger.

    Z-6:
    The Z-6 Rotary Blaster Cannon is a heavy repeating blaster with multiple rotating barrels, akin to a minigun or a Gatling gun. In order to fire this behemoth, the user must rotate the barrels for several seconds (using sneak) before being able to unleash a rapid spray of blaster fire.


    Technical Changes

    -New Base Item:
    -Items now use Poisonous Potatos as their base item instead of Warped Fungus on a Stick.
    This means that the former edge-case of Striders following the player when holding
    a Blaster or Lightsaber is no longer a problem
    -New right-click detection method:
    -Items now use new method of right-click detection, meaning detection now updates 20
    times per tick instead of 4-5 times per tick
    -Blasters now slow down player when right-clicking
    -New armor renderer:
    -Custom armor is no longer rendered using core shaders and now uses new built-in custom
    armor support
    -Base armor for custom armor is now Netherite Armor instead of Leather Armor
    -Armor now has unique durability and armor stats
    LOAD MORE LOGS

      Have something to say?

    AdamkoAxoDragon
    03/11/2026 5:59 am
    He/Him • Level 29 : Expert Sus Dragon
    How do you use your force powers?
    1
    Bekulainen
    03/07/2026 3:35 pm
    Level 37 : Artisan Blueberry
    Ts so fire:D
    2
    commieblocks
    03/07/2026 4:51 pm
    She/Her • Level 43 : Master Sus Goblin
    Thank you! I'm glad you like it!
    1
    RyDaCol
    07/03/2025 3:43 pm
    He/Him • Level 45 : Master Strawberry Dinosaur
    Yo, this is sick!
    2
    commieblocks
    07/03/2025 8:05 pm
    She/Her • Level 43 : Master Sus Goblin
    Thank you! I plan on adding even more cool stuff, so stay tuned!
    2
    Fine_addition_to_my_datapacks
    06/21/2024 9:48 am
    Level 1 : New Miner
    Hello there! I just wanted to ask you if you are still developing this datapack, because I want to make a star wars themed server and this is the best datapack I could find but It lacks a lot of things.
    1
    commieblocks
    06/21/2024 5:37 pm
    She/Her • Level 43 : Master Sus Goblin
    Yes, I am still developing this pack alongside my superhero datapack. Mojang made a lot of massive technical changes in 1.20.5, which is forcing me to basically completely overhaul these datapacks, but version 0.2 of this datapack should be out in a matter of months. There are also a lot of features still being added.
    1
    Fine_addition_to_my_datapacks
    03/14/2024 2:44 pm
    Level 1 : New Miner
    One of the best datapacks ever. It would get more popular if you add force powers like force push or force choke. I can't wait to see a new update! Hopefully you dont abandon this project. I'm makeing a star wars server and this is really helpfull. Keep up the good work.
    Guys, remember to reload when new player joins. I recommend automatic the process. Its propably a bug because new players cant use blasters unless you reload or restart server.
    sheguevara if you need any help message me back
    I can help with some simple things
    2
    commieblocks
    03/14/2024 3:33 pm
    She/Her • Level 43 : Master Sus Goblin
    Thank you so much! I do plan on adding Force Powers in the near future. The Datapack is also still in BETA, so expect any bugs to be fixed in due time. I'll look into the bug you mentioned, and there is a lot more coming very soon!
    2

    Welcome