Minecraft Data Packs / Game Mechanic

Survival Rework [1.20.5 pre-release 1]

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Required Resource Pack
JustJabka_'s Avatar JustJabka_
Level 26 : Expert Waffle
7

Important!


This datapack will only work on version 1.20.5 pre-release 1 or higher

Harder starter tool crafting

  • Wooden tools are replaced with flint tools
  • Stone tools are replaced with copper tools

Flint tools

flint knifeflint pickaxeflint axe


Copper tools

copper swordcopper pickaxecopper axe


copper shovelcopper hoe

Harder regeneration system

  • Regeneration by saturation is disabled (gamerule naturalRegeneration false)
  • Now, if you throw a log into a lit campfire, all players nearby will get a regeneration effect, the effect can be stacked up to three times (i.e. the maximum regeneration level is third), if you throw a log into the campfire while the regeneration effect is maximum, the effect time will be extended


campfire regeneration

  • Now, if you throw a crimson or warped stem into a lit soul campfire, all players nearby will get a regeneration effect, the effect can be stacked up to four times (i.e. the maximum regeneration level is fourth), if you throw a stem into the soul campfire while the regeneration effect is maximum, the effect time will be extended


soul campfire regeneration

Bleeding

If player has less than 16 HP and takes damage, a bleeding effect with N chances is triggered.

N - depends on chestplate that the player is wearing
1. No chestplate/elytra - 100%
2. Leather Tunic - 85%
3. Golden Chestplate - 75%
4. Chainmail Chestplate - 65%
5. Iron Chestplate - 45%
6. Diamond Chestplate - 35%
7. Netherite Chestplate - 25%

bleeding

Every 7 seconds, players with bleeding take N damage.

N - depends on the amount of HP the player has
1. 15-20 HP - 1 Damage
2. 10-15 HP - 2 Damage
3. 5-10 HP - 2 Damage
4. 1-5 - 3 Damage

Players with bleeding effect cannot get regeneration.

To remove bleeding effect, you need to craft a bandage, which can be crafted from any wool and three strings, and put it in offhand.

bandage

Leg breaks

If a player falls from seven or more blocks, they will break their legs. Every seventh block is a new fracture.

There are three types of fractures in total

1. Light - falling from 7 blocks
2. Hard - a fall from 14 blocks
3. Critical - a fall from 21 blocks

Fractures can be stacked, for example: a player has a light fracture twice and these two fractures become one hard fracture.

In total, player can have only 1 critical fracture at most.

Each of the fractures reduces the player's movement speed, and a hard fracture takes away the player's ability to jump.

Each fracture has its own method of healing
1. Light - sleep in bed or get regeneration effect
2. Hard - get regeneration II effect
3. Critical - get regeneration IV effect.

Thirst

Thirst bar

Now the player has another new bar, the thirst bar. If the scale is completely empty, the player will take damage. To
replenish the thirst bar, you need to drink a bottle of water or drink water from a flask.

Flask

A new item has been added - a flask. You can fill the flask with water and then drink it. The flask has 3 uses after which it needs to be refilled with water again

flask
CompatibilityMinecraft 1.20
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2
03/26/2024 1:53 am
Level 25 : Expert Goblin
Finnodile
Finnodile's Avatar
well this complicates things lol
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