• 9/11/26 3:42 pm
- 11 views
- save_alt 4 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- Advancements
- Loot Tables
- Recipes
- 1
- 0
Required Resource Pack
7
Works on version 1.21.11
Health System
- When you die you lose one heart container, down to a floor of 5.
- After a death, you're immune to losing further containers for 5 minutes.
- Enchanted bread restores one lost container, If you have 10 heart containers you can eat it infinitely.
Hostile Mobs
- Some hostile mobs spawn with armor, weapons and enchanted gear more often.
- Charged creepers spawn naturally at a 2% rate.
- Spiders have a 5% chance to spawn with effects.
- Some mobs have higher base health and damage.
Potions
-Strength II turns into strength I.
-All turtle master potions turn into slowness of the same level.
Hardcore
- You spawn in with 5 hearts.
- Totems of Undying don't work.
Other
- Drowining damage now ignores armor enchants and when you run out of air you get blindness
- Swimming in water in icy and snowy biomes slows you down.
- Smelting raw iron, gold, or copper now gives nuggets instead of ingots.
- Fully grown nether wart drops less.
- There are new and changed Recipes.
- A lot of mob drops are way rarer.
- Enchanted golden apples removed from all chest loot.
- Most loot tables are heavily nerfed.
- Armorer, toolsmith, weaponsmith, librarian, and cleric villagers have no trades at all.
- Some enchantments are nerfed, fortune and looting are capped out at level 1.
- Sleeping no longer skips the night.
- Phantoms don't spawn naturally.
- The Ender Dragon and Wither are majorly buffed, bot fights are somewhat reworked.
- Difficulty scales more with harder difficulties.
- You need a copper pickaxe to mine iron.
- Netherite armor is buffed, it can only be obtained from the wither.
Health System
- When you die you lose one heart container, down to a floor of 5.
- After a death, you're immune to losing further containers for 5 minutes.
- Enchanted bread restores one lost container, If you have 10 heart containers you can eat it infinitely.
Hostile Mobs
- Some hostile mobs spawn with armor, weapons and enchanted gear more often.
- Charged creepers spawn naturally at a 2% rate.
- Spiders have a 5% chance to spawn with effects.
- Some mobs have higher base health and damage.
Potions
-Strength II turns into strength I.
-All turtle master potions turn into slowness of the same level.
Hardcore
- You spawn in with 5 hearts.
- Totems of Undying don't work.
Other
- Drowining damage now ignores armor enchants and when you run out of air you get blindness
- Swimming in water in icy and snowy biomes slows you down.
- Smelting raw iron, gold, or copper now gives nuggets instead of ingots.
- Fully grown nether wart drops less.
- There are new and changed Recipes.
- A lot of mob drops are way rarer.
- Enchanted golden apples removed from all chest loot.
- Most loot tables are heavily nerfed.
- Armorer, toolsmith, weaponsmith, librarian, and cleric villagers have no trades at all.
- Some enchantments are nerfed, fortune and looting are capped out at level 1.
- Sleeping no longer skips the night.
- Phantoms don't spawn naturally.
- The Ender Dragon and Wither are majorly buffed, bot fights are somewhat reworked.
- Difficulty scales more with harder difficulties.
- You need a copper pickaxe to mine iron.
- Netherite armor is buffed, it can only be obtained from the wither.
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