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Command block error i cant figure out

starcatcher77 3/8/15 9:14 pm
373
3/9/2015 8:35 am
execute @e[type=skeleton,name=Shed Scales] ~ ~ ~ effect @e 6 1 4 true
it says it's a unvalid UUID. Please find out whats wrong
Posted by
starcatcher77
Level 16 : Journeyman Architect
15

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7

starcatcher77
03/09/2015 8:35 am
Level 16 : Journeyman Architect
Thanks everyone!
1
OfficiallyPolarFluid
03/08/2015 10:22 pm
Level 38 : Artisan Modder
comma space?
1
SlipSerum
03/08/2015 9:39 pm
Level 35 : Artisan Architect
I think 6 things are wrong,

1.'execute' is not a command
2.@e is not an @(command)
3.~~~ is not a command
4. @e isn't a effect, nor a charecter/person
5. 6 1 4 is not an effect
6. true is a boolean, not a piece of a command
1
Jmal116
03/08/2015 9:52 pm
Level 34 : Artisan System
Do you usually play in a version older than 1.8? Most of the things here were added in, but weren't available before then.

Execute is a command, and @e is a viable target. It means "all entities", including the player. ~ ~ ~ are relative coordinates, and are part of the execute syntax. As for 6 1 4, they are part of the effect command and are the effect, time and amplifier. True is also part of the command, as for some reason you have to spell it out and can't just use a 1 or 0.

If you'd like, here's a list of all the commands, updated to 1.8, complete with selectors and syntax: http://minecraft.gamepedia.com/Commands
1
starcatcher77
03/08/2015 9:31 pm
Level 16 : Journeyman Architect
Thanks (:
1
Jmal116
03/08/2015 9:30 pm
Level 34 : Artisan System
invalid UUID means that it can't find an entity to target, either because it didn't exist or because you typed it wrong. In this case, you cannot have names that are more than one word when using the name= parameter. Try making his name only 1 word, and the command should be able to run.
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SlipSerum
03/08/2015 9:28 pm
Level 35 : Artisan Architect
Well, is 'execute' part of the code?
1

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