Hello, I am having a problem so far I cannot solve. I am making vanilla reach detection with command blocks to go with my other vanilla anticheat.
The problem is it requires a radius check for the maximum range, and the vanilla reach (I believe is 3.2, correct me if I'm wrong) is a decimal. This means I cannot test for entities in a precise radius, as the target selector [r=] only works with whole numbers. This is great for detecting 4 blocks+ reach, but it still leaves out almost a whole block.
Let me know if you all can think of any way to test for things in a decimal radius.
The problem is it requires a radius check for the maximum range, and the vanilla reach (I believe is 3.2, correct me if I'm wrong) is a decimal. This means I cannot test for entities in a precise radius, as the target selector [r=] only works with whole numbers. This is great for detecting 4 blocks+ reach, but it still leaves out almost a whole block.
Let me know if you all can think of any way to test for things in a decimal radius.
