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Command blocks help:)

Starguy 1/20/14 8:44 pm
324
1/21/2014 6:35 am
Hi guys im making a capture the flag map in pure vanilla and i need help when one team captures the other teams flag and puts it in a slot at there team base it activates a comparator and activates redstone lamps and theres 3 points and the team wins so when you capture the second flag it activates the other redstone lamp but how would i do that please help?
Posted by
Starguy
Level 20 : Expert Ranger
13

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10

Starguy
01/20/2014 9:32 pm
Level 20 : Expert Ranger
and one more thing how will i make it so players cant break blocks should i give them mining fatigue 4 with a filter or something?
1
Karrfis
01/21/2014 6:35 am
They/Them • Level 35 : Artisan uwu uwu
adventure mode and dont give them tools
1
Starguy
01/20/2014 9:28 pm
Level 20 : Expert Ranger
ok thanks for your help guys
1
bombitmanbomb
01/20/2014 9:15 pm
Level 15 : Journeyman System
you could have it so it uses the /testfor command and a scoreboard holding a variable for score. /testfor outputs with a comparator if the /testfor is successful
1
Karrfis
01/20/2014 8:50 pm
They/Them • Level 35 : Artisan uwu uwu
can you not just have 3 flag slots...it would make it a whole lot easier
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Starguy
01/20/2014 8:52 pm
Level 20 : Expert Ranger
true true but i don't wanna add tons more of redstone to open other rooms where the flag is and wait thats not a bad idea
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Karrfis
01/20/2014 9:18 pm
They/Them • Level 35 : Artisan uwu uwu
its not that much hassle if all else fails give each flag hole a big line of repeaters so they dont connect with the adjacent ones
1
Starguy
01/20/2014 8:49 pm
Level 20 : Expert Ranger
anybody and let me make this easier when the team gets the flag again it activates another command blocks that turns on a redstonelamp there
1
legotardis1212
01/20/2014 8:48 pm
Level 17 : Journeyman Cake
how much have you done so far?
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Starguy
01/20/2014 8:49 pm
Level 20 : Expert Ranger
the kits some redstone and the map
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