Hi guys im making a capture the flag map in pure vanilla and i need help when one team captures the other teams flag and puts it in a slot at there team base it activates a comparator and activates redstone lamps and theres 3 points and the team wins so when you capture the second flag it activates the other redstone lamp but how would i do that please help?
10
and one more thing how will i make it so players cant break blocks should i give them mining fatigue 4 with a filter or something?
adventure mode and dont give them tools
ok thanks for your help guys
you could have it so it uses the /testfor command and a scoreboard holding a variable for score. /testfor outputs with a comparator if the /testfor is successful
can you not just have 3 flag slots...it would make it a whole lot easier
true true but i don't wanna add tons more of redstone to open other rooms where the flag is and wait thats not a bad idea
its not that much hassle if all else fails give each flag hole a big line of repeaters so they dont connect with the adjacent ones
anybody and let me make this easier when the team gets the flag again it activates another command blocks that turns on a redstonelamp there
how much have you done so far?
the kits some redstone and the map
