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Help!
I'm making a map, and I have a puzzle where you need to tame a horse to jump onto a podium, then get the clue, add up the numbers that the first letter of the wool colour is in the alphabet (Example: Green - B=2) Then the number you have is one of the two hoppers. If you throw the piece of paper given into the right hopper, the door opens. If they throw it in the WRONG hopper, it hides the first one. Then if they got it wrong they can reset the system.
Unfortunately, I'm not a redstone whizz, and don't know how to make this hopper system. I've got the reset system right, but not the hoppers.
Unfortunately, I'm not a redstone whizz, and don't know how to make this hopper system. I've got the reset system right, but not the hoppers.
1
That would be difficult. Instead, use command blocks that tesfor the item in their inventory with that name.
