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*~: Map Generation Ideas/ Help [wanted] :~*

J3xis 10/14/13 9:57 am
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10/14/2013 10:54 pm
Hey, Guys J3 here!

Okay, recently I've been experimenting with World Painter and doing some leg work, for an upcoming server (apps./mapping/building/etc.). But I've kind of hit a wall; mainly because I have no idea,

For:
* What to include (terrain wise.)

* How it should be shaped

*How many people that I should recruit to help.

(and finally)

* What will make it look different and interesting! (grab a players interest.)

So what I would like you the community; do, is to give me some ideas of what to include! Its also appreciated if you can send me a work of your own, to get an idea (because frankly, im not that interesting when it comes to terrain.)

Anything will do thanks!

-J3xis
Posted by
J3xis
Level 2 : Apprentice Explorer
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Koncev
10/14/2013 10:54 pm
Level 3 : Apprentice Crafter
By score counter, I mean implementing something to appeal and make other players compete against other players. Whether it is being based on kills, food, whatever. Therefor, whatever the scoreboard is based on, that can be used to buy things in a shop.
And to level up they work on a skill or pit themselves against each other in exchange for exp? Like two players fight and bet two levels and whoever wins gets the levels? Because if so that sounds very very interesting.
That sounds good, but it also seems like a lot of work. If you can make it efficient, then it would be a good idea.
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J3xis
10/14/2013 12:17 pm
Level 2 : Apprentice Explorer
Also the map would probably be 3.5k x 3.5k blocks (because of factions or guilds controlling their own land.) Which would probably extend farther outward if the play saw fit (normal generation at that point.)
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Koncev
10/14/2013 11:45 am
Level 3 : Apprentice Crafter
That is exactly what I thought of, but more mountains, hills for details, and some cliffs. And how many people you could recruit would be based on how big your planning on how to make the server? Also, what would grab my interest, is a good story, great building, and a integrated score counter for an RPG server of course.
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J3xis
10/14/2013 12:15 pm
Level 2 : Apprentice Explorer
Yes that's perfect ! Its great that you reminded me about the story or 'lore'; I've been meaning to implement a story but. I was trying to get a map finalized so a team of 4-8 could help me build based on a story I would have written with a couple people who would help write with me ! And yes I to love many magnificent buildings with lots of architecture.

Thanks for the help! Now at least I have a broad idea of what I would like.

p.s.: What do you mean by 'Score Counter'? Do you mean to the affect where players are on a scoreboard with a level (like mcmmo). And to level up they work on a skill or pit themselves against each other in exchange for exp? Like two players fight and bet two levels and whoever wins gets the levels? Because if so that sounds very very interesting.
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Koncev
10/14/2013 10:44 am
Level 3 : Apprentice Crafter
Well J3xis, think of a theme. All of those techniques you listed have to go with a theme. So what idea/theme are you going for?
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J3xis
10/14/2013 11:12 am
Level 2 : Apprentice Explorer
Basically I'm trying to make the entire map a medival /fantasy themed world that people can explore and roleplay in (sort of like the Rise of Kings server.) But with a factions base. So I there should be alot of mountains and cliffs?
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