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Converting Texture Pack to 1.7.2

Geminiii 1/15/14 9:35 pm
638
1/16/2014 6:47 pm
I have a couple old texture packs that I would like to update but I honestly have no idea how to convert them to 1.7.2 resource packs. Also TextureEnder hasn't worked for me, any pointers/suggestions?
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Geminiii
Level 31 : Artisan Dragonborn
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Glorifico
01/16/2014 6:47 pm
Level 46 : Master Pixel Painter
In your .minecraft folder there is a folder called "versions" and in it are the folders containing the .jars for the versions you've played on. Open the 1.7.2 one then the 1.7.2.jar file in there. The very top folder is called "assets" and that is where all the texture files are. You're going to want to extract that folder from the .jar and copy the folder and all that is inside it to whatever folder you're going to make your texture pack in. Open the assets folder, and the minecraft folder in it. You will see 5 other folders. The font, lang, and shaders folders are not necessary (unless you want to change the names of items) and including them is not the best idea, as it makes the final texture pack a really large file that takes forever to upload/download. Feel free to go wild with all the stuff in the sub-folders of the "textures" folder when making your pack, though! Once you're satisfied with the textures, navigate back to the folder you put the "assets" folder in, and add a text file. Put this in it:

{
"pack": {
"pack_format": 1,
"description": "What you put here will show in-game in the texture selection menue"
}
}


and save it as pack.mcmeta then make a 128x128 (or whatever resolution you want) pack.png file which will show up in the texture selection menu in game. Compress the assets folder, the pack.png, and the pack.mcmeta into a zip folder and TA-DAH!!! 1.7.X texture pack away!
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Geminiii
01/15/2014 10:12 pm
Level 31 : Artisan Dragonborn
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