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Custom Model Data Without 3D Models
So Im very aware of how to make texture packs using custom model data to add 3d models to certain nbt tagged items, however how do I do this without using a new model, as in a tag to purely change the texture. E.g. to make a green pickaxe rather than a normal one for example?
I know this is possible through renaming however this is not what I want, i want a way to do it through means that a survival player cannot remove or add the new texture without OP abilities.
I know this is possible through renaming however this is not what I want, i want a way to do it through means that a survival player cannot remove or add the new texture without OP abilities.
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Possible solution is ripping the default models and applying the texture you want to it. No change should show in game except the texture then.
