So, i'm trying to make a furnace that has two other custom sides, bottom and back.
The file is
resourcepack/assets/minecraft/blockstates/furnace.jsonThe code is
{
"parent": "block/cube",
"textures": {
"up": "minecraft:blocks/furnace_top",
"down": "minecraft:blocks/furnace_bottom",
"south": "minecraft:blocks/furnace_back",
"north": "minecraft:blocks/furnace_front",
"west": "minecraft:blocks/furnace_side",
"east": "minecraft:blocks/furnace_side",
}
}
Please help.
11
do i need some kinda of file that tells minecraft that x file exists and can be used as a textrure
Probably best to have two different texture names, so the .json can read them.
"west": "minecraft:blocks/furnace_side_westand same would go for east as well"east": "minecraft:blocks/furnace_side_easti tried this, and it didn't work
Can you elaborate? The code seems fine.
it displays the error texture
So if it displays a texture error didn't you delete the texture or renamed it?
Last texture declaration ( "east" : "minecraft:/blocks/furnace_side", ) should not have " , " character - just remove it, other than that code seems to be written okay - just make sure that you have textures in the specified locations.
actually i'm pretty sure i tried that without the comma and it still didnt work
edit: yeah it didnt work
edit: yeah it didnt work
What does your latest.log say?
what's latest.log?
Your new best friend. It contains system logs as well as error codes, you can find it in the .minecraft folder. If you're making complex packs, it will tell you exactly which files caused errors and on which lines.
