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Texture pack request
Hi texture pack makers! i've made this modpack and i need a texture pack for it.
it contains over 55 mods so you will be busy.
it is for 1.4.7 so make sure you can get the textures for 1.4.7.
it has to be either 32x32 or 64x64
send me a pm and i will msg you my skype name, then from there i will add you then i will send you all the mods and any other mods i download later.
i hope you have fun creating!
-Spartanops101
it contains over 55 mods so you will be busy.
it is for 1.4.7 so make sure you can get the textures for 1.4.7.
it has to be either 32x32 or 64x64
send me a pm and i will msg you my skype name, then from there i will add you then i will send you all the mods and any other mods i download later.
i hope you have fun creating!
-Spartanops101
8
Eh. When I release dangocraft 64pack you'll see them. If you can be bothered downloading it of course.
one thing your missing, what would these people who would make the texture pack get out of it. If they are doing all that work, they are definitly not gonna do it just for fun, you have to do something in return like at least give the people credit for textures or something
lol. Texturepacks so not take years. (Although sometimes getting around to releasing them takes that long.) I've done a native res pack and 15% of a 64 pack, and I'm hardly ever on (hence not uploading) and when I am on I get 25 minutes to do it. Not impossible to do mod packs. It doesn't take long to make a 32 texture. it takes about ten minutes to make a unique 64 res item (from scratch), and these mod items are not being done from scratch. If each mod had, for instance, five items each, and it took 3 minutes to do each texture, it would take a total of 825 minutes all up.
That's 21 40 minute sessions. Anyway, just the items folder contains over 140 different textures, and the terrain folder contains many more than that. It would be like making another texturepack.
That's 21 40 minute sessions. Anyway, just the items folder contains over 140 different textures, and the terrain folder contains many more than that. It would be like making another texturepack.
Thing is, the mods have a lot more than 5 textures each. I am suspecting that with the amount of mods, there will be 2-3 times the amount of vanilla textures, all in 32-64x. And texture packs may not take years, but they certainly take a long time. I would like very much to see these 64x items you're able to make in 10 minutes (although I did just make a 128x item in 10 minutes the other day, so I might be being a little hypocritical here).
Yep, I agree.
It would take 10 people to make it at least a year.
Btw, why dont you make it yourself?
Since the modpack is your thing.
It would take 10 people to make it at least a year.
Btw, why dont you make it yourself?
Since the modpack is your thing.

You can't be serious. You're requesting a 32x or 64x texture pack which, in addition to all the vanilla textures, has to have textures for 55+ mods? I'm sorry, but no one in their right mind will fill that request. Either find a pack with all the mods already supported, or make it yourself. It takes months and months just to make the regular default textures, and possibly years after to maintain and create mod support.
Well then how do you think sphax managed to do all his texture packs? even 512x512 is as hard as making a 32x32 texture pack with 55+mods. And he has even done over 100 mod textures. so basically you're saying it's impossible??? It aint.
Most, if not all of the mod textures for PureBDCraft were submitted by the community. Sphax84 himself likely had little part in them. The only reason that PureBDCraft has all those mod textures is because it was a large community project. A pack would have to have a large established following to be able to accomplish something like that.
