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Texture Trouble
What is your most hated part to re-texture in a texture pack? I look like this when i have to make the logo (the "Minecraft" thingy):
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The new horse and horse armor texture are tricky
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I'm making a texture pack and i have the hang of what i'm doing however there is one problem I ran into. The files labeled "Blocks" had only one detector rail and that was the inactivated one. Dose anybody know the exact file name for the activated one (ex.) <activatorRail_powered> because I need to make this one from scratch and nothing i'v tried works when the texture pack is implemented into the game for trial and error.
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Could somebody tell me how to make a logo for a texture pack?
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Water animation. It's not hard to make. But it's really time consuming. If you make one pixel wrong you will have to start over again! And I am making a 64x pack which makes it even more annoying.
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Animated blocks, I just cannot get them to work
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Flowing water and lava.
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Trying to shade blocks so they aren't all 1 color. xD
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the flowing lava/water and fire -_-
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Hm... probably making a custom fire animation.
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I hatz evrthng!!! No1 lks me txtrpks!!1 But seriously, I hate the Minecraft logo aswell. I always end up either using default or ask my friend to do it for me (he is awesome at the logo).
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I hate the water animation. I don't understand it.
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The water animation is quite simple to understand. It's basically water, that is flowing.