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Help with a function pack
Hey so i am making a minecraft bedrock function pack. For some reason the function wont show up when i apply the pack, i have tested by using simpler commands. so i think there might be a typo or error can anyone help?
effect @a[tag=blaze] fire_resistance 10 10 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 0 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 1 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 2 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 3 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 4 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 5 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 6 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 7 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 8 effect @s wither 1 1 true
enchant @a[tag=blaze] fire_aspect 2
enchant @a[tag=blaze] flame 1
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 0 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 1 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 2 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 3 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 4 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 5 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 6 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 7 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 8 effect @s wither 1 1 true
effect @a[tag=enderman] health_boost 1 10 true
replaceitem entity @a[tag=enderman] slot.hotbar 0 enderpearl 1 0
effect @a[tag=blaze] fire_resistance 10 10 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 0 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 1 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 2 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 3 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 4 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 5 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 6 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 7 effect @s wither 1 1 true
execute @a[tag=blaze] ~ ~ ~ detect ~ ~ ~ water 8 effect @s wither 1 1 true
enchant @a[tag=blaze] fire_aspect 2
enchant @a[tag=blaze] flame 1
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 0 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 1 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 2 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 3 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 4 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 5 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 6 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 7 effect @s wither 1 1 true
execute @a[tag=enderman] ~ ~ ~ detect ~ ~ ~ water 8 effect @s wither 1 1 true
effect @a[tag=enderman] health_boost 1 10 true
replaceitem entity @a[tag=enderman] slot.hotbar 0 enderpearl 1 0
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Warning though, effect commands give base+1 so you are technically giving wither effect two which is pretty powerful. Also means your resistance is stronger than expected.
Logically all those commands make sense.
Is there some output log you can check? The commands here look correct
i dont think there is a output log unfortunately :(
