Hello! I've been helping set up a server *coming soon to PMC :3* with a slight issue. First of all, players get kicked for doing things which they have not done when they are not OPs. (usually a 'sprint' or 'water walk' hack) The server is generally lag free, so I'm not quite sure what is causing this.
On another note, a player joined the other day with the name as one of our admins. 2 others then joined, and he was able to op them, somehow. They then destroyed the spawn.
TL;DR: what I'm saying is, our anti cheat works too well and yet not enough. Does anyone have a link to a *good* anti cheat plugin for bukkit?
On another note, a player joined the other day with the name as one of our admins. 2 others then joined, and he was able to op them, somehow. They then destroyed the spawn.
TL;DR: what I'm saying is, our anti cheat works too well and yet not enough. Does anyone have a link to a *good* anti cheat plugin for bukkit?
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You can change the level when your anti-cheat plugin kicks someone, like with AntiCheat, raise the "High" level in events.yml, so that when it detects something, it will be less kick-y.
For NoCheatPlus, you can also make it kick less often, raise the violation higher for the event you want, for the kick command.
This way does not lower the sensitivity, it just kicks when they "cheat" more.
As for people being logging in to your staff accounts, there was a recently patched authentication exploit. Update to CraftBukkit #2865, Spigot #1090 or higher, and you should be fine.
For NoCheatPlus, you can also make it kick less often, raise the violation higher for the event you want, for the kick command.
This way does not lower the sensitivity, it just kicks when they "cheat" more.
As for people being logging in to your staff accounts, there was a recently patched authentication exploit. Update to CraftBukkit #2865, Spigot #1090 or higher, and you should be fine.