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Clothes [Plugin] Project :)emoji_objects

Amonn 5/1/23 9:12 am
682
5/2/2023 3:23 pm



Hello! I am working on a cool plugin, where it'll basically allow players to use a 'Character-Creator ' function on their server, wanna learn more? Alright, let's go ahead and talk more about it!




Starter, I would like to showcase the current alpha state of the plugin, where it does the generic part of what I'm striving for! [PSA; from the used skins, I've only made the shirt, everything else will be credited to the actual plugin! I will be providing full credits once I'm done building the skin folders! feel free to pm me if you want the specific credit for any of the used parts on this skin!]












This plugin will be set with its own GUI set on its ResourcePack to create the best experience for its user!
My goal is to genuinely bring something for all Roleplay Servers that rely on OC creations, and make the community engage more with its staff-team, by contributing to the skin folder and more, allowing race-creations/and specific outfit-required clans to use an easier way of creating these bits and such!

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Here are a few more pics of the initial idea for the GUI;







- You can provide skin parts [tattoos, scars, hairs, skin bases, shirts, tank tops, sweaters, hoodies, pants, jeans, joggers, sneakers, shoes, boots, eyes, eyebrows that match the hairs you make, etc!]

- You can provide a ResourcePack that is compatible with how I made the main one, so it has different themes!

- contact me for more ways!



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CURRENT PLUGIN



Planning it to be from 1.13 till 1.19.X+






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- Adding nicknames, background story, age and etc for characters. > If toggled: on
[ Player will have redeemable tokens for the name changes]

- ‘Aging’ System, ‘Weight/Muscle’ System. > If toggled: on
[ Measured with Minecraft days, and player’s activity in using specific ‘gym’ equipment, adding Attributes of strength/speed and rewarding player with skin’s base being altered with top layering on their already made base-skin ]




- Cosmetics [Hats, backpacks/back-items]
[ Set in CustomModelData’s in a Resource-Pack format ]




- Race-Selector [Different Races] >if toggled: on
[ It’ll use a selector/randomizer system and etc]



and more to come

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AMON#8858

Posted by
Amonn
Level 61 : High Grandmaster Batman
263

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5

BDBGamingLol
05/02/2023 3:23 pm
He/Him • Level 12 : Journeyman Pokémon Hunter
1
BDBGamingLol
05/01/2023 3:40 pm
He/Him • Level 12 : Journeyman Pokémon Hunter
Can we use bedrock skin parts?
1
Amonn
05/01/2023 9:38 pm
He/Him • Level 61 : High Grandmaster Batman
I used to check in on doing such a system but I didn't research it enough, but I'll definitely try it out, thanks for the idea :)I think if I find how to utilize the format of bedrock skins (sizings), it could definitely work, but since it's not resourcepack applications over the skin, and it's real-time skin-editor system through hardcode, it might not work.I was working/attempting to add bedrock skins to java by changing default player skins on my resourcepack and assigning names to them to make them pickable, but I never really finished that project.
1
BDBGamingLol
05/02/2023 2:34 pm
He/Him • Level 12 : Journeyman Pokémon Hunter
I mean, i made a java skin out of only clothes so yea!
1
BDBGamingLol
05/02/2023 2:46 pm
He/Him • Level 12 : Journeyman Pokémon Hunter
You can get rid of other stuff for separate parts, but other than that, hope i helped!
1

Welcome