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Custom Crossbow model

Scarecrow01 2/17/20 5:53 am
864
I have been trying to make several crossbow models with their own animations using CMD(Custom Model Data), a new feature introduced in 1.14 that lets you link a specific model to an item just by applying a value.

The main issue here is that crossbows and bows have their own animations and applying a static model to the item will result in it skipping the animation frames.
I have tried adding the CMD value inside of each animation field of the crassbow.json model with the corresponding model but that only resulted in either a static model or the classic black and pink cube that appears when a model isn't considered valid or is just missing.


Fixing this issue is absolutely vital for my project(that has been in development for 2 years) and beg you to help me.



If anyone here manages to help me with this problem I'll gladly insert their names in the credits of my respurcepack(PillagerToPirate), which is a side project of mine that is suffering from the same issue.
Posted by
Scarecrow01
Level 59 : Grandmaster Pirate
255

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