I made a resourcepack that only has a redesigned ascii.png file.
It seems to be working correctly, except or the number 4 and only the number 4, which is shifted to the left a bit:
Here's the file if anyone needs it: https://imgur.com/a/2NICv1r
Does anyone know why this is happening?
It seems to be working correctly, except or the number 4 and only the number 4, which is shifted to the left a bit:
Here's the file if anyone needs it: https://imgur.com/a/2NICv1r
Does anyone know why this is happening?
2
Every character in Minecraft is stored in a grid in the ascii.png file. The grid size is normally 8x5. If your character is larger than 8x5 (or is a multiple of that, depending on the size of the image) then the texture will be spread to the other file, making the character wider than it should be.
Solution: make sure all your characters fit in the grid, or you can reduce the resolution of the file instead.
TL;DR: Your character is larger than it should be. Make sure that your character fits in the 8x5 (or if your file is 32x, 16x10) grid.
Solution: make sure all your characters fit in the grid, or you can reduce the resolution of the file instead.
TL;DR: Your character is larger than it should be. Make sure that your character fits in the 8x5 (or if your file is 32x, 16x10) grid.
Sadly, that isn't correct (the charakter isn't too large). The ascii.png is 1280², so each charakter would have 80x50 pixels, and the 4 is 70x50. I've also checked the spaces between 3,4 & 5 and they are 30 pixels wide, which seems to be correct.
I've uploaded the file if you need it, https://imgur.com/a/2NICv1r
TL;DR: the character's size is correct
I've uploaded the file if you need it, https://imgur.com/a/2NICv1r
TL;DR: the character's size is correct
