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Hello!
I'm working on a custom resource pack and I'm running into the issue of Minecraft not loading the new GUI. If I select the new pack, I see Minecraft reload and the main menu has a grey background. Loading into a world, the hearts are still the default.
I deleted the shaders folder because of a few forum post recommendations since the mod pack won't load at all with them. I made sure, for this instance, the file is "icons.png" which is how looks in my vanilla Minecraft folder. The version I'm playing on is 1.21.5.
If needed, I will upload the file when I'm back home.
Folder layout:
myResourcepack -assets -minecraft -textures -gui -icons.png -.mcassetsroot -pack.mcmeta
Thank for any help!
Edit: Here is a mediafire link to the resource pack.
I'm working on a custom resource pack and I'm running into the issue of Minecraft not loading the new GUI. If I select the new pack, I see Minecraft reload and the main menu has a grey background. Loading into a world, the hearts are still the default.
I deleted the shaders folder because of a few forum post recommendations since the mod pack won't load at all with them. I made sure, for this instance, the file is "icons.png" which is how looks in my vanilla Minecraft folder. The version I'm playing on is 1.21.5.
If needed, I will upload the file when I'm back home.
Folder layout:
myResourcepack -assets -minecraft -textures -gui -icons.png -.mcassetsroot -pack.mcmeta
Thank for any help!
Edit: Here is a mediafire link to the resource pack.
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2

N.B I don't do 1-21-5 yet, so anything new in that version I'm not going to catch
A few things are initially 'interesting':
per https://minecraft.wiki/w/Data_pack#Folder_structure I see no mention of needing a .mcassetsroot file [The one in your pack is also zero {0} bytes]
the pack is a .7z file rather than a .zip file. (While the software I use handles tis without issue, the touted advantage of .7z over .zip is better [i.e. inherently different] compression, which I am unclear as to the ability of minecraft to handle)
The linked pack unpacks as: [top levels only; other than the .mcassetsroot file, the contents of the assets folder look standard (but see below) ]
GoldenResourcePack
-- GoldenResourcePack - Copy
-- -- assets
-- -- pack.mcmeta
The extra level [GoldenResourcePack - Copy] seems likely to prevent the pack from being properly interpreted; you might try removing this folder.
The pack also seems to have a very large number of unneeded files; while these should not stop the pack from working, it would reduce both the size of the pack and teh potential for unwanted interactions or loading order issues if you were to remove any vanilla files you've not changed.
A few things are initially 'interesting':
per https://minecraft.wiki/w/Data_pack#Folder_structure I see no mention of needing a .mcassetsroot file [The one in your pack is also zero {0} bytes]
the pack is a .7z file rather than a .zip file. (While the software I use handles tis without issue, the touted advantage of .7z over .zip is better [i.e. inherently different] compression, which I am unclear as to the ability of minecraft to handle)
The linked pack unpacks as: [top levels only; other than the .mcassetsroot file, the contents of the assets folder look standard (but see below) ]
GoldenResourcePack
-- GoldenResourcePack - Copy
-- -- assets
-- -- pack.mcmeta
The extra level [GoldenResourcePack - Copy] seems likely to prevent the pack from being properly interpreted; you might try removing this folder.
The pack also seems to have a very large number of unneeded files; while these should not stop the pack from working, it would reduce both the size of the pack and teh potential for unwanted interactions or loading order issues if you were to remove any vanilla files you've not changed.

The file was mostly zipped for the convenience of uploading. In the original there is no 'GoldenResourcePack - Copy' so sorry about that. I'm currently unsure of what files are needed since it's currently a WIP.
I did get a response back elsewhere that the file structure for 1.20+ is different with sprites having their own individual folders but the folder I copied from my Minecraft didn't. I probably copied the wrong version.
Edit: I did.
I did get a response back elsewhere that the file structure for 1.20+ is different with sprites having their own individual folders but the folder I copied from my Minecraft didn't. I probably copied the wrong version.
Edit: I did.