Hello, I've recently installed a datapack to my server called (Dynamic lightning)
here's the link to it: https://www.planetminecraft.com/data-pack/dynamic-light/
and it's a really amazing datapack i can't lie
one problem i'm facing tho is:
whenever someone breaks something or drops something there seems to be a new sound added to the game that is rather annoying
this is the sound if u want to hear it https://imgur.com/a/VgnrzgD
i believe that it's the sound of a shulker opening/closing
how do i get rid of it
i have no other datapacks so this one should be the source of that sound
much love <3
here's the link to it: https://www.planetminecraft.com/data-pack/dynamic-light/
and it's a really amazing datapack i can't lie
one problem i'm facing tho is:
whenever someone breaks something or drops something there seems to be a new sound added to the game that is rather annoying
this is the sound if u want to hear it https://imgur.com/a/VgnrzgD
i believe that it's the sound of a shulker opening/closing
how do i get rid of it
i have no other datapacks so this one should be the source of that sound
much love <3
2
Update:
When i type /function dynlight:profile/off (basically turning the datapack off) the sound disappears
and when i type /function dynlight:profile/fancy (turning the datapack on) the sound comes back
so now i'm 100% sure that the sound is coming from the datapack, but i still don't know how to access that sound and stop it
When i type /function dynlight:profile/off (basically turning the datapack off) the sound disappears
and when i type /function dynlight:profile/fancy (turning the datapack on) the sound comes back
so now i'm 100% sure that the sound is coming from the datapack, but i still don't know how to access that sound and stop it
It sounds like shulker mobs are being used for some reason. I personally dont see why that would be necessary for a lighting pack, but anyways, if you check the code there is probably an invisible shulker spawned for some reason, and if that's the case, you can add the {Silent:1b} tag to wherever it is spawned.
