1
No effect on mobs?
I just want some one to look through my code and find out just why my effects are not showing up on my mob at all. Really, Minecraft's redstone gets more and more confusing and overwhelming with every new update, so I must be doing something wrong.
/summon Skeleton ~ ~1 ~ {Equipment:[
{id:279,tag:{ench:[{id:19,lvl:10}]}},
{id:313},
{id:312},
{id:311},
{id:130}],
CustomNameVisible:1,
CustomName:"Treasure Overlord",
ActiveEffects:[
{ID:1,Amplifier:3,Duration:1000000},
{ID:10,Amplifier:2,Duration:1000000},
{ID:12,Amplifier:10,Duration:1000000},
{ID:21,Amplifier:5,Duration:1000000},
{ID:13,Amplifier:10,Duration:1000000},
{ID:11,Amplifier:5,Duration:30},
{ID:5,Amplifier:15,Duration:30}]}
7
Well, after reviewing the code, I found out that all worked EXCEPT for the resistance.he is supposed to be invincible for the first 30 seconds you fight him.
maybe I don't. Thanks for helping, I'll go test this code out.
/summon Skeleton ~ ~1 ~ {ActiveEffects:[{Id:1,Amplifier:3,Duration:1000000},{Id:10,Amplifier:2,Duration:1000000},{Id:12,Amplifier:10,Duration:1000000},{Id:21,Amplifier:5,Duration:1000000},{Id:13,Amplifier:10,Duration:1000000},{Id:11,Amplifier:5,Duration:30},{Id:5,Amplifier:15,Duration:30}]}
This works fine for me (all I did was using Id (capitol i, then d) instead of ID, like I suggested before)
You have particles on right..?
This works fine for me (all I did was using Id (capitol i, then d) instead of ID, like I suggested before)
You have particles on right..?
The potion effects on my mob. What other effects are there?
Can you tell me what exactly is not appearing?
Ok, so I tried changing 'ID' to 'Id' but the same result happens. do I have too many effects on the mob? Am I missing a parentheses? Is my Minecraft broken? I don't know
Try using Id, instead of ID
