1
Guide to making a MineCraft Server
Hello everyone!
My name is Nathangrad and I'm writing this guide to teach you all how to make a successful MineCraft Server!
This guide includes most types of MineCraft Servers, if you have any questions or suggestions for improvements in this guide, just comment!
I'll try to answer any questions ASAP!
So, the way this guide will work is with a series of steps which need to be taken depending on what Server type you want.
Firstly, I'm going to talk about how to set up a Server!
SETUP
To set up a server, I would recommend you do NOT host it yourself. Unless you have a professional gaming PC, it can get very laggy for your players. Also, when you turn off your PC or close the .bat file, then the Server will turn off and so it's not efficient.
I would highly recommend you use a website to host your Server. Below are some links and what you would use each package for.
-snip-
+ "Starter" plan would be recommended for very small servers not needing more than 10 plugins on and having 1-5 players on at a time.
+ "Basic" plan would be recommended for small servers not needing more than 15 plugins on and having 6-10 players on at a time.
+ "Pro" plan would be recommended for your average factions server needing around 20-30 plugins without lagging and having up to 35-40 people on at one time.
-snip-
+ "Chicken, Pig, Cow" plans would be recommended for fairly small servers not needing more than 15 plugins and having less than 20 players on at one time.
+ "Wolf, Zombie, Spider, Skeleton" plans would be recommended for larger servers needing around 20-30 plugins without lagging and also having up to 40-50 players on at one time.
+ "Creeper, Enderman, Blaze" plans are recommended for hosting Hub servers by the use of MultiVerse or MultiWorld with quite a few worlds. This can have around 40-50 plugins without lagging and also having up to 60-70 players on at a time.
+ "Ghast, Herobrine" plans are definitely recommended for the larger Hub servers which use MultiVerse or MultiWorld with plenty of large worlds. This can have up to 60-70 plugins without lagging and also having up to 100-200 players on at a time!
-snip-
+ I personally would not recommend this site due to the costs in comparison with the other sites I've listed above this. However, if you're interested, then I would recommend you get the "Gold" plan for a decent server with maybe 3 worlds which would be able to have up to 30 plugins and 40-50 players.
+ "Obsidian" and other plans higher would be used for small Hub servers like the Enderman or Blaze package in FadeHost.
After you've chosen which hosting provider you're going to start your Server with, you need to go into the FTP Access section which allows you to view your Server's files.
I would recommend the first thing you do would be to click on the "server.properties" file and change any details you wish about the server. For example, the MOTD, the world name, how many players you want it to display it can host, allow the nether, allow command blocks, and also whether it can be queried. If query is enabled, it'll allow Server voting sites to be able to ping your server to see who is online and be able to display that information on the voting site you advertise on. But more to that later.
** WARNING **
Do not change the IP and Port given to you in the server.properties file. You may mess up the Server!
SETUP - For Bungee
If you're going to run a BungeeCord server, you will need a Hub server, and then a Server for each other world you need. In order to set up BungeeCord, I've attached some example config.yml file I made myself for a basic BungeeCord server.
Make sure that "online-mode" in all your Servers is turned OFF. This will not work otherwise.
PLUGINS
Once you've set up your server, you're going to want to add some plugins. Below, I've made a list of plugins which are, well, Essential to every server:
- Essentials ( http://dev.bukkit.org/bukkit-plugins/essentials/ ) - For basics
- GroupManager ( http://ess.khhq.net/wiki/Downloads ) - For groups
- Votifier ( http://dev.bukkit.org/bukkit-plugins/votifier/ ) - For voting
- BuyCraft ( http://dev.bukkit.org/bukkit-plugins/buycraft/ ) - For donations
- PlotMe ( http://dev.bukkit.org/bukkit-plugins/plotme/ ) - For creative servers
- Factions ( http://dev.bukkit.org/bukkit-plugins/factions/ ) - For factions servers
- MassiveCore ( http://dev.bukkit.org/bukkit-plugins/mcore/ ) - NEEDED for Factions to work
- WorldEdit ( http://dev.bukkit.org/bukkit-plugins/worldedit/ ) - For building
- WorldGuard ( http://dev.bukkit.org/bukkit-plugins/worldguard/ ) - For protecting land
- ClearLag ( http://dev.bukkit.org/bukkit-plugins/clearlagg/ ) - Cleans up lag on servers
- MultiVerse ( http://dev.bukkit.org/bukkit-plugins/multiverse-core/ ) - For Hub servers
- MultiVerse Portals ( http://dev.bukkit.org/bukkit-plugins/mu ... e-portals/ ) - For Hub servers
Also include any extras you want to make your server seem more unique and professional.
Some examples of these include:
- Lockette ( http://dev.bukkit.org/bukkit-plugins/lockette/ ) - Protect chests and doors
- AutoBroadcaster ( http://dev.bukkit.org/bukkit-plugins/jamesyahugh/ ) - Auto broadcast messages
- BungeePortals ( http://www.spigotmc.org/resources/bungeeportals.19/ ) - For BungeeCord portals
- AJLM ( http://dev.bukkit.org/bukkit-plugins/an ... emessages/ ) - Disable joining + leaving messages
CONFIGURATION
Now for the hardest part of making a Server - the configuration.
Personally, I don't find the configuration hard, however, I've heard from many people that they find Essentials, GroupManager, MultiVerse and Votifier complicated.
Essentials
Firstly, I'm going to cover parts of the Essentials config.yml which are important:
These are the types of signs which are enabled on your Server. As you see from the code above, ALL signs are allowed apart from gamemode, heal, info and spawnmob signs which I've disabled by putting a "#" in front of it.
One of the most time-consuming things in Essentials is the kits:
As you see from the code above, this kit is called "Name" and it can be used every 86400 seconds - 1 day. In the kit, you must specify the following:
- {ITEM_ID} {AMOUNT}
You may also choose to give it a name, for example:
- {ITEM_ID} {AMOUNT} name:&6Test
You may also choose to give it a lore, for example:
- {ITEM_ID} {AMOUNT} name:&6Test lore:&7Another_Test
When writing names or lores, you must use an "_" for when you want a space.
You may also choose to add an enchantment to the item, for example, sharpness I on a sword:
- 267 1 name:&6Iron_Sword lore:&7The_Best sharpness:1
- {ITEM_ID} {AMOUNT} {NAME} {LORE} {ENCHANT}
See! It's simpler than you thought!
Now I'm going to go over the section of the config.yml which only gets used if EssentialsChat is installed.
This is known as "group-formats" and it used to format the way the chat looks. This is rather simple and feel free to copy and paste this and edit it in a way which suits your server style!
Another part of the Essentials config.yml is used for making permissions nodes to set multiple homes!
In the example above, the permission node: essentials.sethome.multiple.default will give the user 3 set homes. Another example is essentials.sethome.multiple.donator will give the user 5 set homes! This is how you give users more /sethomes.
Once you first get on your Server, I would recommend you type /rules. After this, go into your Essentials folder and you'll find a rules.txt document. If you go into this, you can configure the way you want /rules to look. I've included a small example of what a rules list can look like:
This is rather simple, yet effective. You can customise your rules however you want by just using colour codes. It's that simple!
GroupManager
Well, it looks like you're ready to start configuring GroupManager now. This is said to be the hardest thing, but once you learn how to do it - it'll be fairly simple! You may even become an expert at it and be able to help others!
The first thing you need to do is go into your GroupManager folder. Then you click on the "worlds" directory. After this, you should see folders for each of the worlds you've created. Click on the world you wish to configure and you'll see that there are two files; groups.yml and users.yml.
DO NOT touch the users.yml file. It means nothing to you.
The following code will demonstrate how you configure your groups.yml file:
I shall now explain each line of the code so you can understand what is going on:
"groups:" - Just the opening, leave it there and don't paste it with every new rank
" Guest:" - The name of the rank, I just called it Guest for an example
" default: true" - Only set as true if it is the rank you want users who have just joined to start off with, if you don't want users who have just joined to be that rank, then you set "default: false"
" permissions:" - Outlines the beginning of where you set the permissions
" - essentials.help" - An example of a permission node. This particular one allows the user to type the command /help
" - multiverse.access.*" - the .* makes it so that they have all nodes which apple to multiverse.access
" inheritance: []" - This makes it so that they have NO inheritance. Inheritance is where you get commands from a designated group. For example, the essentials inheritance commands
" info:" - This outlines the beginning of the rank information
" prefix: '&f[&7Guest&f]&7 '" - This is the prefix you want to see in chat before the person's name
" build: true" - Set to true if you want members of the group to be able to place and destroy blocks
" suffix: ''" - Here you can write a suffix which is something which goes after the user's name in chat
Now for the question on your lips - "How do I know the permission nodes?!"
All you have to do is a quick Google search to find them! It's really that simple!
For example:
- Essentials nodes ( http://wiki.ess3.net/wiki/Command_Reference/Perm )
- Factions nodes ( https://github.com/MassiveCraft/Faction ... plugin.yml )
- PlotMe nodes ( http://pages.citebite.com/q7j6x7d2bftx )
MultiVerse
MultiVerse is a rather simple plugin, but it can be a little bit tricky at times.
Firstly, you need to go into your MultiVerse folder and click on the worlds.yml file.
This is where you may edit the settings of each world created by the use of the /mv create command.
An example config for a Hub world would be the following:
I have annotated the code above with hashtags so you can see what it means.
The next thing you have to sort out in MultiVerse is the config.yml.
* IMPORTANT *
I recommend you set prefixchat to 'false' otherwise it'll interfere with EssentialsChat!
In the config.yml, you can edit the firstspawnworld which is the world you first spawn in.
Those are the only things that are truly important in the MultiVerse configuration.
See, it wasn't that hard!
Votifier
This part is a little tricky as it involves using third-party sites. Below you'll find a list of sites which I personally find are good for advertising your servers on:
-snip-
And those are just a few!
They will ask you for a few details about your Server. Some of these include the host, port and also the public key. I shall now explain how to find them:
That code is in your config.yml in the Votifier folder. You'll need to enter the host and the port.
** WARNING **
If you're using a hosting provider like FadeHost or Hosthorde or McProHosting, then you may want to change the port to something random like 4564 in order to not have it meddling with other peoples' servers.
They will also ask for your public key or your private key.
These are located in the "rsa" folder in Votifier.
Just click on it and copy and paste the long line of randomly generated numbers and letters.
WEBSITES
I'm now going to talk a little bit about making a Server website. This section will NOT include information about donations, that will be the next section.
I would highly recommend you use -snip- in order to host your website. I personally use it and I find that the Zyro admin userface is great and simple to use for those who are not professional website designers (such as me).
I'm not going to talk much about making a website as it's not really my speciality, however, I will talk about making a forums page!
I recommend using phpBB in order to make a forums site.
Because it would take me too long to explain how to use phpBB, I'm going to paste a link below for a YouTube video ( all credit to TheTBagTutorials - This is NOT my video ) which explains how to install phpBB on 000webhost.
Link:
https://www.youtube.com/watch?v=RdjgMxLg_hI
DONATIONS
It's now time to get some money for all of the time you spent making your Server!
I personally would highly recommend that you use BuyCraft in order to set up your online donation store.
Firstly, install the BuyCraft plugin, http://dev.bukkit.org/bukkit-plugins/buycraft/ . Then you need to create a BuyCraft account by going to: https://server.buycraft.net/register? and then you can begin!
The first thing you need to do is click on the "Content" tab.
Then, click on "+ Add category" and provide a name and a description of your category.
Afterwards, you need to make some packages, in my example, I'm going to use ranks.
Click on the "+ Add package" button and provide a name and a description of the package.
Then change the price and any other details you need to give about the package.
Now for a really important part!
Where it says "Commands", you need to to set it so " Initial " is "manuadd {name} rank". So if your rank name in your GroupManager setting is called "Awesome", then you would type "manuadd {name} awesome" and this will automatically make them that rank, almost immediately after purchasing!
Once you've finished with your webstore from BuyCraft, click on the "Webstore" tab and then "Website integration". Now you need to copy the top HTML code.
Now, go back to the website builder in 000webhost and click on the HTML icon to drag it to where you want the webstore to be displayed on your site.
Then, double click on the HTML block you inserted and paste the HTML code from the BuyCraft site you had copied before.
You just need to then publish the site and voilà! Done.
COMMUNITIES
I've received some comments about including tips on how to start a community. So here it goes!
The most important thing about a Server is arguably it's players, therefore, you must strive to get more and more players on every single day in order to have yourself a nice, small community. Or, if you're going for a Hub server, then you may want to have a larger community or small communities based around each server.
Now, for the question: "How?"
I find that one way in order to get lots of players on your Server is NOT BY SPAMMING ON SERVERS. Not only will this get you banned from that Server, but it'll prevent players from visiting your Server. And most of all, it's downright unprofessional.
One of the best ways to get players online is by advertising your Server on voting sites such as * -snip- * which allow users looking for new Servers to find yours. However, one voting site isn't enough in order to get a community going, so I would recommend advertising your Server on multiple server lists in order to get more players on at one time.
If you want your Server to be a fairly small sized Server getting maybe a few pounds worth of donations every month, then I would recommend you start by telling all your friends about your new Server. It's definitely the right thing to do if you're going for a smaller Server but a nice community. Your friends will then invite their friends and this is how great communities form - based on friends.
NOTE FROM ME
I hope you've all found this guide to making a Server very helpful and useful!
If you have any questions or concerns, or even suggestions as to what I should put in this guide, then please reply or PM me and I will be happy to help!
Regards,
Nathangrad
My name is Nathangrad and I'm writing this guide to teach you all how to make a successful MineCraft Server!
This guide includes most types of MineCraft Servers, if you have any questions or suggestions for improvements in this guide, just comment!
I'll try to answer any questions ASAP!
So, the way this guide will work is with a series of steps which need to be taken depending on what Server type you want.
Firstly, I'm going to talk about how to set up a Server!
SETUP
To set up a server, I would recommend you do NOT host it yourself. Unless you have a professional gaming PC, it can get very laggy for your players. Also, when you turn off your PC or close the .bat file, then the Server will turn off and so it's not efficient.
I would highly recommend you use a website to host your Server. Below are some links and what you would use each package for.
-snip-
+ "Starter" plan would be recommended for very small servers not needing more than 10 plugins on and having 1-5 players on at a time.
+ "Basic" plan would be recommended for small servers not needing more than 15 plugins on and having 6-10 players on at a time.
+ "Pro" plan would be recommended for your average factions server needing around 20-30 plugins without lagging and having up to 35-40 people on at one time.
-snip-
+ "Chicken, Pig, Cow" plans would be recommended for fairly small servers not needing more than 15 plugins and having less than 20 players on at one time.
+ "Wolf, Zombie, Spider, Skeleton" plans would be recommended for larger servers needing around 20-30 plugins without lagging and also having up to 40-50 players on at one time.
+ "Creeper, Enderman, Blaze" plans are recommended for hosting Hub servers by the use of MultiVerse or MultiWorld with quite a few worlds. This can have around 40-50 plugins without lagging and also having up to 60-70 players on at a time.
+ "Ghast, Herobrine" plans are definitely recommended for the larger Hub servers which use MultiVerse or MultiWorld with plenty of large worlds. This can have up to 60-70 plugins without lagging and also having up to 100-200 players on at a time!
-snip-
+ I personally would not recommend this site due to the costs in comparison with the other sites I've listed above this. However, if you're interested, then I would recommend you get the "Gold" plan for a decent server with maybe 3 worlds which would be able to have up to 30 plugins and 40-50 players.
+ "Obsidian" and other plans higher would be used for small Hub servers like the Enderman or Blaze package in FadeHost.
After you've chosen which hosting provider you're going to start your Server with, you need to go into the FTP Access section which allows you to view your Server's files.
I would recommend the first thing you do would be to click on the "server.properties" file and change any details you wish about the server. For example, the MOTD, the world name, how many players you want it to display it can host, allow the nether, allow command blocks, and also whether it can be queried. If query is enabled, it'll allow Server voting sites to be able to ping your server to see who is online and be able to display that information on the voting site you advertise on. But more to that later.
** WARNING **
Do not change the IP and Port given to you in the server.properties file. You may mess up the Server!
SETUP - For Bungee
If you're going to run a BungeeCord server, you will need a Hub server, and then a Server for each other world you need. In order to set up BungeeCord, I've attached some example config.yml file I made myself for a basic BungeeCord server.
groups:
md_5:
- admin
disabled_commands:
- disabledcommandhere
player_limit: -1
stats: (Your Stats goes here)
permissions:
default:
- bungeecord.command.server
- bungeecord.command.list
admin:
- bungeecord.command.alert
- bungeecord.command.end
- bungeecord.command.ip
- bungeecord.command.reload
listeners:
- query_port: 25565
motd: '&cTest MOTD'
tab_list: GLOBAL_PING
query_enabled: false
forced_hosts:
localhost:25566: Hub
ping_passthrough: false
default_server: Hub
bind_local_address: true
fallback_server: Hub
host: 0.0.0.0:25565
max_players: 100
tab_size: 60
force_default_server: true
timeout: 30000
connection_throttle: 4000
servers:
Hub:
motd: '&cTest MOTD'
address: localhost:25566
restricted: false
Factions:
motd: '&cTest MOTD'
address: localhost:25567
restricted: false
HungerGames:
motd: '&cTest MOTD'
address: localhost:25568
restricted: false
Creative:
motd: '&cTest MOTD'
address: localhost:25569
restricted: false
ip_forward: false
online_mode: true
Make sure that "online-mode" in all your Servers is turned OFF. This will not work otherwise.
PLUGINS
Once you've set up your server, you're going to want to add some plugins. Below, I've made a list of plugins which are, well, Essential to every server:
- Essentials ( http://dev.bukkit.org/bukkit-plugins/essentials/ ) - For basics
- GroupManager ( http://ess.khhq.net/wiki/Downloads ) - For groups
- Votifier ( http://dev.bukkit.org/bukkit-plugins/votifier/ ) - For voting
- BuyCraft ( http://dev.bukkit.org/bukkit-plugins/buycraft/ ) - For donations
- PlotMe ( http://dev.bukkit.org/bukkit-plugins/plotme/ ) - For creative servers
- Factions ( http://dev.bukkit.org/bukkit-plugins/factions/ ) - For factions servers
- MassiveCore ( http://dev.bukkit.org/bukkit-plugins/mcore/ ) - NEEDED for Factions to work
- WorldEdit ( http://dev.bukkit.org/bukkit-plugins/worldedit/ ) - For building
- WorldGuard ( http://dev.bukkit.org/bukkit-plugins/worldguard/ ) - For protecting land
- ClearLag ( http://dev.bukkit.org/bukkit-plugins/clearlagg/ ) - Cleans up lag on servers
- MultiVerse ( http://dev.bukkit.org/bukkit-plugins/multiverse-core/ ) - For Hub servers
- MultiVerse Portals ( http://dev.bukkit.org/bukkit-plugins/mu ... e-portals/ ) - For Hub servers
Also include any extras you want to make your server seem more unique and professional.
Some examples of these include:
- Lockette ( http://dev.bukkit.org/bukkit-plugins/lockette/ ) - Protect chests and doors
- AutoBroadcaster ( http://dev.bukkit.org/bukkit-plugins/jamesyahugh/ ) - Auto broadcast messages
- BungeePortals ( http://www.spigotmc.org/resources/bungeeportals.19/ ) - For BungeeCord portals
- AJLM ( http://dev.bukkit.org/bukkit-plugins/an ... emessages/ ) - Disable joining + leaving messages
CONFIGURATION
Now for the hardest part of making a Server - the configuration.
Personally, I don't find the configuration hard, however, I've heard from many people that they find Essentials, GroupManager, MultiVerse and Votifier complicated.
Essentials
Firstly, I'm going to cover parts of the Essentials config.yml which are important:
enabledSigns:
- color
- balance
- buy
- sell
- trade
- free
- disposal
- warp
- kit
- mail
- enchant
#- gamemode
#- heal
#- info
#- spawnmob
- repair
- time
- weather
These are the types of signs which are enabled on your Server. As you see from the code above, ALL signs are allowed apart from gamemode, heal, info and spawnmob signs which I've disabled by putting a "#" in front of it.
One of the most time-consuming things in Essentials is the kits:
Name:
delay: 86400
items:
- 306 1 name:&aIron_Helmet lore:&7Kit_Name protection:1 unbreaking:1
- 307 1 name:&aIron_Chestplate lore:&7Kit_Name protection:1 unbreaking:1
- 308 1 name:&aIron_Leggings lore:&7Kit_Name protection:1 unbreaking:1
- 309 1 name:&aIron_Boots lore:&7Kit_Name protection:1 unbreaking:1
- 267 1 name:&aIron_Sword lore:&7Kit_Name sharpness:1
- 257 1 name:&aIron_Pickaxe lore:&7Kit_Name fortune:1
- 258 1 name:&aIron_Axe lore:&7Kit_Name efficiency:1
- 256 1 name:&aIron_Shovel lore:&7Kit_Name efficiency:1
- 364 16 name:&aSteak lore:&7Kit_Name
- 264 5 name:&aDiamond lore:&7Kit_Name
As you see from the code above, this kit is called "Name" and it can be used every 86400 seconds - 1 day. In the kit, you must specify the following:
- {ITEM_ID} {AMOUNT}
You may also choose to give it a name, for example:
- {ITEM_ID} {AMOUNT} name:&6Test
You may also choose to give it a lore, for example:
- {ITEM_ID} {AMOUNT} name:&6Test lore:&7Another_Test
When writing names or lores, you must use an "_" for when you want a space.
You may also choose to add an enchantment to the item, for example, sharpness I on a sword:
- 267 1 name:&6Iron_Sword lore:&7The_Best sharpness:1
- {ITEM_ID} {AMOUNT} {NAME} {LORE} {ENCHANT}
See! It's simpler than you thought!
Now I'm going to go over the section of the config.yml which only gets used if EssentialsChat is installed.
group-formats:
Member: '{DISPLAYNAME}&7: {MESSAGE}'
Helper: '{DISPLAYNAME}&7:&a {MESSAGE}'
Mod: '{DISPLAYNAME}&7:&a {MESSAGE}'
Admin: '{DISPLAYNAME}&7:&a {MESSAGE}'
Owner: '{DISPLAYNAME}&7:&b {MESSAGE}'
This is known as "group-formats" and it used to format the way the chat looks. This is rather simple and feel free to copy and paste this and edit it in a way which suits your server style!
Another part of the Essentials config.yml is used for making permissions nodes to set multiple homes!
sethome-multiple:
default: 3
donator: 5
staff: 10
In the example above, the permission node: essentials.sethome.multiple.default will give the user 3 set homes. Another example is essentials.sethome.multiple.donator will give the user 5 set homes! This is how you give users more /sethomes.
Once you first get on your Server, I would recommend you type /rules. After this, go into your Essentials folder and you'll find a rules.txt document. If you go into this, you can configure the way you want /rules to look. I've included a small example of what a rules list can look like:
&e[1] &6Do &cNOT&6 ask for Staff.
&e[2] &6Use common sense at all times.
&e[3] &cNEVER&6 use hacks.
This is rather simple, yet effective. You can customise your rules however you want by just using colour codes. It's that simple!
GroupManager
Well, it looks like you're ready to start configuring GroupManager now. This is said to be the hardest thing, but once you learn how to do it - it'll be fairly simple! You may even become an expert at it and be able to help others!
The first thing you need to do is go into your GroupManager folder. Then you click on the "worlds" directory. After this, you should see folders for each of the worlds you've created. Click on the world you wish to configure and you'll see that there are two files; groups.yml and users.yml.
DO NOT touch the users.yml file. It means nothing to you.
The following code will demonstrate how you configure your groups.yml file:
groups:
Guest:
default: true
permissions:
- essentials.help
- essentials.tpa
- essentials.tpaccept
- essentials.tpdeny
- essentials.afk
- essentials.msg
- essentials.motd
- essentials.spawn
- essentials.mail
- essentials.mail.read
- multiverse.access.*
inheritance: []
info:
prefix: '&f[&7Guest&f]&7 '
build: true
suffix: ''
I shall now explain each line of the code so you can understand what is going on:
"groups:" - Just the opening, leave it there and don't paste it with every new rank
" Guest:" - The name of the rank, I just called it Guest for an example
" default: true" - Only set as true if it is the rank you want users who have just joined to start off with, if you don't want users who have just joined to be that rank, then you set "default: false"
" permissions:" - Outlines the beginning of where you set the permissions
" - essentials.help" - An example of a permission node. This particular one allows the user to type the command /help
" - multiverse.access.*" - the .* makes it so that they have all nodes which apple to multiverse.access
" inheritance: []" - This makes it so that they have NO inheritance. Inheritance is where you get commands from a designated group. For example, the essentials inheritance commands
" info:" - This outlines the beginning of the rank information
" prefix: '&f[&7Guest&f]&7 '" - This is the prefix you want to see in chat before the person's name
" build: true" - Set to true if you want members of the group to be able to place and destroy blocks
" suffix: ''" - Here you can write a suffix which is something which goes after the user's name in chat
Now for the question on your lips - "How do I know the permission nodes?!"
All you have to do is a quick Google search to find them! It's really that simple!
For example:
- Essentials nodes ( http://wiki.ess3.net/wiki/Command_Reference/Perm )
- Factions nodes ( https://github.com/MassiveCraft/Faction ... plugin.yml )
- PlotMe nodes ( http://pages.citebite.com/q7j6x7d2bftx )
MultiVerse
MultiVerse is a rather simple plugin, but it can be a little bit tricky at times.
Firstly, you need to go into your MultiVerse folder and click on the worlds.yml file.
This is where you may edit the settings of each world created by the use of the /mv create command.
An example config for a Hub world would be the following:
Hub: # Name of the world #
==: MVWorld
hidden: 'false' # Always set to false #
alias: Hub # If you want it to have another name #
color: WHITE
style: NORMAL # Type of world #
pvp: 'false' # False = no PvP. True = PvP #
scale: '1.0'
respawnWorld: ''
allowWeather: 'false' # False = always sunny. True = may change #
difficulty: EASY # What level difficulty? PEACEFUL, EASY, NORMAL, HARD #
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'false' # Allow spawning of animals? #
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'false' # Allow spawning of monsters? #
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'false'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: ADVENTURE # What gamemode is the default? ADVENTURE, SURVIVAL, CREATIVE #
keepSpawnInMemory: 'true'
spawnLocation:
==: MVSpawnLocation
x: -217.5
y: 64.0
z: -290.5
pitch: 0.0
yaw: 0.0
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL # Type of world #
seed: '-3505522324363341323'
generator: 'null'
playerLimit: '-1'
allowFlight: 'true' # Allow flight? #
I have annotated the code above with hashtags so you can see what it means.
The next thing you have to sort out in MultiVerse is the config.yml.
* IMPORTANT *
I recommend you set prefixchat to 'false' otherwise it'll interfere with EssentialsChat!
In the config.yml, you can edit the firstspawnworld which is the world you first spawn in.
Those are the only things that are truly important in the MultiVerse configuration.
See, it wasn't that hard!
Votifier
This part is a little tricky as it involves using third-party sites. Below you'll find a list of sites which I personally find are good for advertising your servers on:
-snip-
And those are just a few!
They will ask you for a few details about your Server. Some of these include the host, port and also the public key. I shall now explain how to find them:
host: xxx.xx.xx.x
port: xxxx
debug: true
listener_folder: plugins/Votifier/listeners
That code is in your config.yml in the Votifier folder. You'll need to enter the host and the port.
** WARNING **
If you're using a hosting provider like FadeHost or Hosthorde or McProHosting, then you may want to change the port to something random like 4564 in order to not have it meddling with other peoples' servers.
They will also ask for your public key or your private key.
These are located in the "rsa" folder in Votifier.
Just click on it and copy and paste the long line of randomly generated numbers and letters.
WEBSITES
I'm now going to talk a little bit about making a Server website. This section will NOT include information about donations, that will be the next section.
I would highly recommend you use -snip- in order to host your website. I personally use it and I find that the Zyro admin userface is great and simple to use for those who are not professional website designers (such as me).
I'm not going to talk much about making a website as it's not really my speciality, however, I will talk about making a forums page!
I recommend using phpBB in order to make a forums site.
Because it would take me too long to explain how to use phpBB, I'm going to paste a link below for a YouTube video ( all credit to TheTBagTutorials - This is NOT my video ) which explains how to install phpBB on 000webhost.
Link:
https://www.youtube.com/watch?v=RdjgMxLg_hI
DONATIONS
It's now time to get some money for all of the time you spent making your Server!
I personally would highly recommend that you use BuyCraft in order to set up your online donation store.
Firstly, install the BuyCraft plugin, http://dev.bukkit.org/bukkit-plugins/buycraft/ . Then you need to create a BuyCraft account by going to: https://server.buycraft.net/register? and then you can begin!
The first thing you need to do is click on the "Content" tab.
Then, click on "+ Add category" and provide a name and a description of your category.
Afterwards, you need to make some packages, in my example, I'm going to use ranks.
Click on the "+ Add package" button and provide a name and a description of the package.
Then change the price and any other details you need to give about the package.
Now for a really important part!
Where it says "Commands", you need to to set it so " Initial " is "manuadd {name} rank". So if your rank name in your GroupManager setting is called "Awesome", then you would type "manuadd {name} awesome" and this will automatically make them that rank, almost immediately after purchasing!
Once you've finished with your webstore from BuyCraft, click on the "Webstore" tab and then "Website integration". Now you need to copy the top HTML code.
Now, go back to the website builder in 000webhost and click on the HTML icon to drag it to where you want the webstore to be displayed on your site.
Then, double click on the HTML block you inserted and paste the HTML code from the BuyCraft site you had copied before.
You just need to then publish the site and voilà! Done.
COMMUNITIES
I've received some comments about including tips on how to start a community. So here it goes!
The most important thing about a Server is arguably it's players, therefore, you must strive to get more and more players on every single day in order to have yourself a nice, small community. Or, if you're going for a Hub server, then you may want to have a larger community or small communities based around each server.
Now, for the question: "How?"
I find that one way in order to get lots of players on your Server is NOT BY SPAMMING ON SERVERS. Not only will this get you banned from that Server, but it'll prevent players from visiting your Server. And most of all, it's downright unprofessional.
One of the best ways to get players online is by advertising your Server on voting sites such as * -snip- * which allow users looking for new Servers to find yours. However, one voting site isn't enough in order to get a community going, so I would recommend advertising your Server on multiple server lists in order to get more players on at one time.
If you want your Server to be a fairly small sized Server getting maybe a few pounds worth of donations every month, then I would recommend you start by telling all your friends about your new Server. It's definitely the right thing to do if you're going for a smaller Server but a nice community. Your friends will then invite their friends and this is how great communities form - based on friends.
NOTE FROM ME
I hope you've all found this guide to making a Server very helpful and useful!
If you have any questions or concerns, or even suggestions as to what I should put in this guide, then please reply or PM me and I will be happy to help!
Regards,
Nathangrad
15
(Bump)
In case anyone needs help.
In case anyone needs help.
(Bump)
In case anyone needs help.
In case anyone needs help.
(Bump)
In case anyone needs help.
In case anyone needs help.
I disagree with the donations thing. If your going to create a minecraft server you shouldn't expect any money in return, it doesn't work like that these days. You should be able to fund the server without taking any donation, atleast for a few months, perferably indefinitely.
I understand where you're coming from, however, when you pay money to Server hosts such as the ones listed above, it can get quite costly and so donations are recommended in order to get money to pay for the Server costs and the rest as profit. You say that
Samistine it doesn't work like that these days.but sadly, it does. People do expect money from their MineCraft Servers due to funding needed in order to run their Server.
I don't think people who are new to servers should pay for hosting. It ends up being a lot of money and they will most likely never get that back because their first server is only a learning experience. Using a host also makes it very easy to slack off because multicraft manages a lot of stuff for you. They need to do it on their own to really learn how a server works, otherwise we will only have more servers that were poorly made.
I'd also stay away from bungee because it makes things much more complicated. Most people don't know how to use it correctly and you end up with servers where chat is split up among each world and the player lost only shows whose in the same world as you. Its really only useful if you have a large playerbase of 40-50+.
Final comment, factions is not required. Factions is a PvP and war based survival gamemode. Real factions servers are very different from normal survival because players are focused on becoming powerful and defending or invading other factions. Many servers use it only for its land claiming feature and don't know what it's true intentions were. Basic survival servers should stay away from factions.
I'd also stay away from bungee because it makes things much more complicated. Most people don't know how to use it correctly and you end up with servers where chat is split up among each world and the player lost only shows whose in the same world as you. Its really only useful if you have a large playerbase of 40-50+.
Final comment, factions is not required. Factions is a PvP and war based survival gamemode. Real factions servers are very different from normal survival because players are focused on becoming powerful and defending or invading other factions. Many servers use it only for its land claiming feature and don't know what it's true intentions were. Basic survival servers should stay away from factions.
Nathan you just commercial advertised please remove the links
*** Edit ***
This Forum has been moderated and I've found one link removed so I'm guessing the other links are fine to use.
This Forum has been moderated and I've found one link removed so I'm guessing the other links are fine to use.
Reply to this post saying "Yes" if you wish for me to write about how to host a Server yourself.
Regards,
Nathangrad
Regards,
Nathangrad
Thanks for the comments!
I'll definitely edit to include some basic tips about starting off a small community.
** Done **
Regards,
Nathangrad
I'll definitely edit to include some basic tips about starting off a small community.
** Done **
Regards,
Nathangrad
You don't always have to buy a host, if you have a good idea in mind sometimes server hosting companies will do a partnership with you. But thanks for that guide very detailed and nice for those who are interested in starting a server!
Looks good to me. I concur with Vidsify.
That said, perhaps include some tips on how to get a good community started, sicne it seems like folks end up asking that. Also, the offline-mode can go either way - depending if the owner wants a cracked or premium server.
That said, perhaps include some tips on how to get a good community started, sicne it seems like folks end up asking that. Also, the offline-mode can go either way - depending if the owner wants a cracked or premium server.
The one thing I wasn't sure on was why the online-mode would need to be turned off.
But thank you
But thank you
Not bad. I wouldn't recommend doing Bungee Cord/Proxy unless you are confident about and know what you are doing with Spigot/Bukkit Servers first. Reason being turning off online-mode allows Cracked Clients onto your server, which you don't want. So you would need to take precautions when doing that. Other than that very good and well explained.
You just turn on "bungeecord = true" in the spigot.yml
@OP Nice blog, I run my server on my computer. Hosts are too expensive and I find that you can't do much like opening the level .dat and looking through the players unless you download it.
@OP Nice blog, I run my server on my computer. Hosts are too expensive and I find that you can't do much like opening the level .dat and looking through the players unless you download it.
