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Help with Mobs spawning In custom structures
Hello, I am making a survival Lore server with a custom map. Which means that I am putting custom structures around the world. I am trying to get some of these custom structures to act like Natural Spawning Structures where they spawn the respected mob around like the ocean monument and Pillager towers. Do one of you fine people know how to do something like that?
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I usually use monster spawners (usually hidden by walls and stuff)
There are many online generators that you can use to create a /setblock command for these spawners. You can even specify nbt data for the mobs, which lets you gives them armour, weapons, potion effects, attributes like health, speed, or, armour and a lot more. I usually use MCStacker.
There are many online generators that you can use to create a /setblock command for these spawners. You can even specify nbt data for the mobs, which lets you gives them armour, weapons, potion effects, attributes like health, speed, or, armour and a lot more. I usually use MCStacker.
I would prefer not to use Spawners cuz in these structures they are gonna be able to be destroyed by the players so I dont really want to use Spawners so do you know any other way to do this?
Cant you save entities as part of structures. Iirc you theres an option for that in the structure block.
Hm.... perhaps spawners encaged in bedrock?
