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HELP! World keeps crashing!
What happened: I used world edit to replace a large chunk of a certain block. It caused lag, and as soon as the lag mostly went away and the block type was replaced, I decided to reopen the world. Everytime I open the world it crashes instantly. The temporary fix I found to this was to replace the level.dat, etc files in the world with default ones. The problem is, whenever I go into the area that I did the //replace command in world edit, it crashes. I have been opening the world in 1.9.4 with no mods or anything.
WHAT MINECRAFT GAVE ME:
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 6/7/16 4:12 PM
Description: Exception ticking world
java.lang.IllegalStateException: TickNextTick list out of synch
at lq.a(SourceFile:613)
at lq.d(SourceFile:215)
at net.minecraft.server.MinecraftServer.D(SourceFile:618)
at net.minecraft.server.MinecraftServer.C(SourceFile:554)
at byl.C(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:458)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at lq.a(SourceFile:613)
at lq.d(SourceFile:215)
-- Affected level --
Details:
Level name: DefaultFiles
All players: 1 total; [ls['m4rine_semperfi'/1, l='DefaultFiles', x=-359.98, y=91.99, z=-264.66]]
Chunk stats: ServerChunkCache: 306 Drop: 0
Level seed: 839089474590068905
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-224,64,228), Chunk: (at 0,4,4 in -14,14; contains blocks -224,0,224 to -209,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1672 game time, 1672 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 173074 (now: false), thunder time: 48434 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.D(SourceFile:618)
at net.minecraft.server.MinecraftServer.C(SourceFile:554)
at byl.C(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:458)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.9.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 320663088 bytes (305 MB) / 705691648 bytes (673 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [ls['m4rine_semperfi'/1, l='DefaultFiles', x=-359.98, y=91.99, z=-264.66]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
IF YOU WANT TO HELP ME:
This is the world: https://www.mediafire.com/?hm679k5rox7g22u
Do /tp -183 97 -95 to get to the spot outside the crash zone. (Set render distance to 2, because it crashes when you render in the area.\
THINGS I HAVE TRIED:
-Using mcedit to copy certain areas, but it does "not responding" when I try to do it
-use the region file from the old world in a default new world. (works but still crashes in the area)
I spent a lot of time working on this and I don't want it to be lost ;-;
WHAT MINECRAFT GAVE ME:
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 6/7/16 4:12 PM
Description: Exception ticking world
java.lang.IllegalStateException: TickNextTick list out of synch
at lq.a(SourceFile:613)
at lq.d(SourceFile:215)
at net.minecraft.server.MinecraftServer.D(SourceFile:618)
at net.minecraft.server.MinecraftServer.C(SourceFile:554)
at byl.C(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:458)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at lq.a(SourceFile:613)
at lq.d(SourceFile:215)
-- Affected level --
Details:
Level name: DefaultFiles
All players: 1 total; [ls['m4rine_semperfi'/1, l='DefaultFiles', x=-359.98, y=91.99, z=-264.66]]
Chunk stats: ServerChunkCache: 306 Drop: 0
Level seed: 839089474590068905
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-224,64,228), Chunk: (at 0,4,4 in -14,14; contains blocks -224,0,224 to -209,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1672 game time, 1672 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 173074 (now: false), thunder time: 48434 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.D(SourceFile:618)
at net.minecraft.server.MinecraftServer.C(SourceFile:554)
at byl.C(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:458)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.9.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 320663088 bytes (305 MB) / 705691648 bytes (673 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [ls['m4rine_semperfi'/1, l='DefaultFiles', x=-359.98, y=91.99, z=-264.66]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
IF YOU WANT TO HELP ME:
This is the world: https://www.mediafire.com/?hm679k5rox7g22u
Do /tp -183 97 -95 to get to the spot outside the crash zone. (Set render distance to 2, because it crashes when you render in the area.\
THINGS I HAVE TRIED:
-Using mcedit to copy certain areas, but it does "not responding" when I try to do it
-use the region file from the old world in a default new world. (works but still crashes in the area)
I spent a lot of time working on this and I don't want it to be lost ;-;
