literallydyinngggg the java zombie model doesn't have a way to download a resource pack for it, just the texture itself. here's the thing: i'm stupid and i don't know how to turn a custom zombie texture into a resource pack for java edition so uhhhhhhhh how do i do that
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So, you create the name of the resource pack, then assets/minecraft/textures/entity/zombie/zombie.png(that is what your zombie texture should be called)
And also a pack.mcmeta in first folder of the resource packs, so <you resourcepack>/pack.mcmeta
pack.mcmeta should look like this:
{ "pack": { "pack_format": 15, "description": "your description", "supported_formats": {"min_inclusive": 15, "max_inclusive": 99} }}
That will work on any version, for a specific version it looks like:
{ "pack": { "pack_format": <your format>, "description": "your description" }}
To get the pack format, look on the Minecraft wiki.
And also a pack.mcmeta in first folder of the resource packs, so <you resourcepack>/pack.mcmeta
pack.mcmeta should look like this:
{ "pack": { "pack_format": 15, "description": "your description", "supported_formats": {"min_inclusive": 15, "max_inclusive": 99} }}
That will work on any version, for a specific version it looks like:
{ "pack": { "pack_format": <your format>, "description": "your description" }}
To get the pack format, look on the Minecraft wiki.
if you're looking to just retexture the zombie, you can just place your custom zombie texture at the same filepath as the regular one (assets/minecraft/textures/entity/zombie/zombie.png), like you would with a block or an item.
You could just google how to make a resource pack on YouTube, there are plenty of tutorials.
And if all you want to do is change the texture of the zombie, you can basically just copy the vanilla texture pack, swap out the zombie texture, save it and done.
And if all you want to do is change the texture of the zombie, you can basically just copy the vanilla texture pack, swap out the zombie texture, save it and done.
