I know it's possible to make it so a hopper outputs a signal only if a certain item is dropped in, such as a diamond.
For example, if you drop dirt, sticks, or wood in, it does nothing. But if you drop a diamond in it outputs a signal. How can I do this? Or if there is anything LIKE this that makes a signal happen when a specific item is dropped in a hopper that would be awesome! Thanks!
For example, if you drop dirt, sticks, or wood in, it does nothing. But if you drop a diamond in it outputs a signal. How can I do this? Or if there is anything LIKE this that makes a signal happen when a specific item is dropped in a hopper that would be awesome! Thanks!
1
You need to fill in all 4 spaces with a hopper, then using a comparator, which will make it output when the diamonds reach a certain amount, you can regulate the flow. You just have to keep all spaces filled with diamonds and that should do it.
