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I'm going to be hosting a CraftBukkit minigames Minecraft server using a professional host, and I'll be starting out with about 3500 MB of RAM. Our plan is to use some basic plugins like Essentials, PermissionsEx, WorldEdit/Guard, NoCheat+, Enjin, and Multiverse, and host 3 different, custom minigames on their own worlds. Those minigame worlds, plus the spawn, would total 4 worlds running at once. The chunks loaded for the minigames in each world would be very small, which I heard can reduce the stress on the server. How many approximate players would we be able to host at once without too much lag, and how many player slots would we lose due to these extra worlds and plugins? Would adding anymore worlds of the same fashion be efficient?
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3.5 GB (About) can hold on average 72 players. With 4 worlds and so few plugins (which will probably increase because you are going to need them) will definately hold 60 with minimal to no-lag depending on the server connection.
