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Installing mods in new launcher

Julien0728 7/10/13 2:52 pm
434
7/10/2013 11:36 pm
I am having trouble with the new launcher. I installed Forge for both 1.6.1 and 1.6.2, and both are working fine. The trouble is that I want to install TMI 1.6.1 and 1.6.2. but don't know how. Which .jar do I put it into? The new 1.6.1 or.2 in the "versions" folder, or the Forge 1.6.1 or .2 .jar that was created by the Forge installer? Or do I have to do something completely different? Can anyone help me please? I'd really appreciate it! Please be as specific as possible. Thank you so much for any help you can provide!
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Julien0728
Level 1 : New Explorer
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xXtheguy52Xx
07/10/2013 11:36 pm
Level 2 : Apprentice Miner
i would suggest just using mcpatcher to do the work for you
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FrozenTeam101
07/10/2013 6:54 pm
Level 33 : Artisan Princess
[yt]FaHgHrZXVw4[/yt]
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Woodilicious
07/10/2013 6:52 pm
Level 37 : Artisan Blockhead
Okay, first of all, I'd recommend getting Magic Launcher for installing mods in 1.6.x. It makes it a lot simpler.

But if you don't want to save lots of time, you have to go into the folder created by the forge installer. It's Forge(x.x.x.x.x). What you do is go into that folder, and open the .jar inside there. Then you just move the too many items class files from the TMI.zip to the Forge(x.x.x.x.x).jar.

But with Magic launcher, all you have to do is click, "Setup" and then "Add." Then, find the mod in the window that opens, select it, and press, "Open." Then click "Ok" at the bottom, and login as you normally would.
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