1
1.7.2 issues, how to fix?
Hi guys!
i just upgraded to 1.7.2 and im able to connect some of the regular players too!
But theres 3 players that when they connect they make the server crash and i get this on screen
"internal exception:io.netty.handler.timeout.readtimeoutexception"
someone know how to fix? because i have a avaerage of 800 players waiting for a pvp event tonight and i cant let my server crash
thx
Brownie
i just upgraded to 1.7.2 and im able to connect some of the regular players too!
But theres 3 players that when they connect they make the server crash and i get this on screen
"internal exception:io.netty.handler.timeout.readtimeoutexception"
someone know how to fix? because i have a avaerage of 800 players waiting for a pvp event tonight and i cant let my server crash
thx
Brownie
8
No problem, anytime!
worked, thx alot <3
Ok another solution. Get them to join as normal, but when the server crashes type /spawn <player name> then restart server. They should then be at spawn
i did, still not working :/
First of all do you run essentials. If yes search for there name in the userdata folder, you should then see a last location or something. Change them to the spawn coordinates. Problem should be fixed.
You also might want to consider installing chunkfixer to the server to fix the corrupted chunks.
Hope this helps
You also might want to consider installing chunkfixer to the server to fix the corrupted chunks.
Hope this helps
yup it is corrupted chunks, but how can i make so they leave those chunks?
I'm experiencing this issue too. I belief (although I am not certain) that the cause is several "Corrupted" Chunks that those players are most likely logged in to.
Come onnnnnn anyone?
