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1.7.2 issues, how to fix?

TrancheDePain 12/14/13 12:44 pm
288
12/18/2013 6:20 pm
Hi guys!

i just upgraded to 1.7.2 and im able to connect some of the regular players too!

But theres 3 players that when they connect they make the server crash and i get this on screen

"internal exception:io.netty.handler.timeout.readtimeoutexception"

someone know how to fix? because i have a avaerage of 800 players waiting for a pvp event tonight and i cant let my server crash

thx

Brownie
Posted by
TrancheDePain
Level 7 : Apprentice Architect
5

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8

Jcfire2
12/18/2013 6:20 pm
Level 19 : Journeyman Network
No problem, anytime!
1
TrancheDePain
12/18/2013 1:37 pm
Level 7 : Apprentice Architect
worked, thx alot <3
1
Jcfire2
12/17/2013 4:13 pm
Level 19 : Journeyman Network
Ok another solution. Get them to join as normal, but when the server crashes type /spawn <player name> then restart server. They should then be at spawn
1
TrancheDePain
12/16/2013 8:48 pm
Level 7 : Apprentice Architect
i did, still not working :/
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Jcfire2
12/16/2013 5:05 pm
Level 19 : Journeyman Network
First of all do you run essentials. If yes search for there name in the userdata folder, you should then see a last location or something. Change them to the spawn coordinates. Problem should be fixed.

You also might want to consider installing chunkfixer to the server to fix the corrupted chunks.

Hope this helps
1
TrancheDePain
12/16/2013 4:35 pm
Level 7 : Apprentice Architect
yup it is corrupted chunks, but how can i make so they leave those chunks?
1
Zranzax
12/14/2013 7:08 pm
Level 3 : Apprentice System
I'm experiencing this issue too. I belief (although I am not certain) that the cause is several "Corrupted" Chunks that those players are most likely logged in to.
1
TrancheDePain
12/14/2013 3:04 pm
Level 7 : Apprentice Architect
Come onnnnnn anyone?
1

Welcome