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Issues with texture packs.

HENRUS7 1/3/19 12:25 pm
265
1/5/2019 4:14 am
I use two texture packs. They are CodeCrafted for wool textures and redstone textures and Faithful 32x32 for the rest of the textures with a custom skin for a chicken. In 1.12, I have both my faithful and my codecrafted on and there is no issue with textures. However, for 1.13, I decided to merge the textures for CodeCrafted and Faithful together into one pack. I tried but the textures are the default textures. I have tried to solve it multiple times and I have no idea how. Please help!
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HENRUS7
Level 1 : New Crafter
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oakar258
01/03/2019 5:37 pm
Level 69 : High Grandmaster Artist
history
Are these packs compatible with 1.13? In 1.13 folder and textures names were changed
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HENRUS7
01/04/2019 8:55 am
Level 1 : New Crafter
CodeCrafted is not compatible with 1.13 but works in 1,13 as previously stated above.
Faithful is the 1.13 texture pack. In my folder, I have the 1.13 and 1.12 packs.
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InfiniteCorners
01/04/2019 8:32 pm
Level 2 : Apprentice Miner
history
I'm not sure how CodeCrafted would've possibly worked for you in 1.13 because almost every asset that it adds to the game had its file re-named in 1.13. Maybe you could get it to load in but I don't see how it could apply its textures as is. By renaming all the assets and correcting the redstone_dot .json pathway from CodeCrafted I was able to successfully combine the packs. Here it is if you don't want to do the work yourself. I also deleted an ascii properties file from the faithful that was screwing up text spacing for 1.13, hope it helps.

www.mediafire.com/file/4kyn5ferby46c5s/FaithfulCodeCrafted.zip/file
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HENRUS7
01/05/2019 3:47 am
Level 1 : New Crafter
Saviour. I had an issue with text spacing. Can you please tell me what changes you made because I have a slightly edited version of Faithful. Thanak you very much for your help!
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InfiniteCorners
01/05/2019 4:14 am
Level 2 : Apprentice Miner
The text spacing is really easy to correct, inside the assets/minecraft/textures/font folder you should have ascii.properties and ascii_sga.properties files, just delete them. As far as the other revisions made to the pack, almost everything from CodeCrafted needed renamed (wool_colored_blue becomes blue_wool as an example). The easiest way to make sure you have everything named correctly is to open both pack's texture assets and search for each texture name in the 1.13 faithful then renamed the CodeCrafted asset before dropping it into the faithful pack. The last thing to make sure is done is open the CodeCrafted redstone_dot block model and make sure the 2 texture paths are pointing towards the textures in the 'block' folder since it used to be named 'blocks.'
That's all there was to it, wasn't a particularly large pack to convert to 1.13 so hopefully you'll have no issues.
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oakar258
01/04/2019 2:47 pm
Level 69 : High Grandmaster Artist
Maybe you will have to convert this 1.12 pack to 1.13, version jar file will be helpfull.
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