I'm making a resource pack with a x32 resolution, but I'm having a weird issue with the lava flow texture
it looks like it's defaulted to x16, even though the file itself is x32.

the only thing I have in the .mcmeta file is just the speed of the animation

I tried googling a solution for this, and made the flow texture x64 and aligned the texture to the center, but it just results in the missing textures grid. I really don't know how else to fix this so help would be much appreciated
it looks like it's defaulted to x16, even though the file itself is x32.

the only thing I have in the .mcmeta file is just the speed of the animation
{
"animation": {
"frametime": 7
}
}
and here's the lava_flow image for reference
I tried googling a solution for this, and made the flow texture x64 and aligned the texture to the center, but it just results in the missing textures grid. I really don't know how else to fix this so help would be much appreciated
1
Try this:

(Occasionaly pictures don't show up when pasted on PlanetMinecraft so let me know if this picture doesn' appear)

(Occasionaly pictures don't show up when pasted on PlanetMinecraft so let me know if this picture doesn' appear)
